  ## Geometry

Games

### A NIGHT AT THE MOVIES: WHO'S THAT QUADRILATERAL?

#### Topic: Geometry: Qudrilaterals

• CONTENT AREA: Geometry - Quadrilaterals
• STANDARDS: CCSS.MATH.CONTENT.6.G.A.1, CCSS.MATH.CONTENT.6.G.A.2, CCSS.MATH.CONTENT.6.G.A.3, CCSS.MATH.CONTENT.6.G.A.4

### A² + B² = ?

#### Topic: Pythagorean Theorem

• CONTENT AREA: Middle School Geometry, Pythagorean Theorem, Triangles
• STANDARDS: CCSS.MATH.CONTENT.8.G.B.6 Explain a proof of the Pythagorean Theorem and its converse. CCSS.MATH.CONTENT.8.G.B.7 Apply the Pythagorean Theorem to determine unknown side lengths in right triangles in real-world and mathematical problems in two a

### ALIEN GAMES

#### Topic: Construct/interpret scatter plots for bivariate data; investigate association between 2 quantities.

• CONTENT AREA: Math, Statistics/Probability
• STANDARD(S): CCSS.MATH.8.SP.A.1

### ALOHA, HAWAII

#### Topic: Understand When and How to Calculate Volume for Solid Objects

• CONTENT AREA: Math, Geometry
• STANDARD(S): CCSS.MATH.8.G.C

### AMUSEMENT PARK MATH

#### Topic: Use and Apply the Concepts of Area and Volume

• CONTENT AREA: Math, Geometry
• STANDARD(S): CCSS.MATH.7.G.B

### AMUSING ANGLES

#### Topic: Use facts about supplementary, complementary, vertical, and adjacent angles to write and solve simple equations for an unknown angle in a figure

• CONTENT AREA: Math, Geometry
• STANDARD(S): CCSS.MATH.7.G.B.5

### ANCIENT SHAPETERIANS REUNITE

#### Topic: Identify, Describe, and Construct Shapes

• CONTENT AREA: Math, Geometry
• STANDARD(S): CCSS.MATH.K.G

### AREAS AT THE AMUSEMENT PARK

#### Topic: Solve problems involving area, volume and surface area of two- and three-dimensional objects composed of triangles, quadrilaterals, polygons, cubes, and right prisms

• CONTENT AREA: Math, Geometry
• STANDARD(S): CCSS.MATH.7.G.B.6

### ATTRACTION ANGLES

#### Topic: Use informal arguments to establish facts about angles.

• CONTENT AREA: Math, Geometry
• STANDARD(S): CCSS.MATH.8.G.A.5

### BUILDING BLUNDER

#### Topic: Math: Area and Perimeter

• CONTENT AREA: Math, Geometry; Area and Perimeter
• STANDARDS: CCSS 6.G.A.1 6.G.A.3 7.G.B.6

### CIRCLE FUN RIDES

#### Topic: Know the formulas for the area and circumference of a circle and use them to solve problems

• CONTENT AREA: Math
• STANDARD(S): CCSS.MATH.7.G.B.4

### DINO GEOMETRY

#### Topic: Draw, Construct, and Describe Geometrical Figures and Describe the Relationships Between Them

• CONTENT AREA: Math, Geometry
• STANDARD(S): CCSS.MATH.7.G.A

### DO YOU HAVE THE 'RIGHT' STUFF?

#### Topic: Apply the Pythagorean Theorem to determine unknown side lengths in right triangles

• CONTENT AREA: Math, Geometry
• STANDARD(S): CCSS.MATH.8.G.B.7

### ESCAPE THE SPIDER'S WEB

#### Topic: Apply the Pythagorean Theorem to find the distance between two points in a coordinate system

• CONTENT AREA: Math, Geometry
• STANDARD(S): CCSS.MATH.8.G.B.8

### FANTASTIC TREEHOUSE

#### Topic: Identify and Measure Angles

• CONTENT AREA: Math
• STANDARDS: CCSS.MATH.4.MD.C

### GAME DESIGNER

#### Topic: Solve problems involving scale drawings of geometric figures; reproduce a scale drawing at a different scale

• CONTENT AREA: Math, Geometry
• STANDARD: CCSS.MATH.7.G.A.1

### GEOMETRY CONFUSION

#### Topic: Middle School Geometry

• CONTENT AREA: Middle School Geometry
• STANDARDS: CCSS.MATH.CONTENT.6.G.A.1, CCSS.MATH.CONTENT.6.G.A.2, CCSS.MATH.CONTENT.6.G.A.3, CCSS.MATH.CONTENT.6.G.A.4

### GRAPHIC DESIGNER

#### Topic: Draw and measure polygons in the coordinate plane given coordinates for the vertices

• CONTENT AREA: Math, Geometry
• STANDARD: CCSS.MATH.6.G.A.3

### HAPPY TRAILS

#### Topic: Geometry: Angles

• CONTENT AREA: Geometry - Angles
• STANDARDS: CCSS 8.G.A.5

### HIDDEN JEWELS OF GEOMETRA

#### Topic: Name shapes regardless of size or position

• CONTENT AREA: Math, Geometry
• STANDARD(S): CCSS.MATH.K.G.A.2

### HOME IMPROVEMENT PROJECT

#### Topic: Find the area of right triangles, other triangles, special quadrilaterals, and polygons by composing into rectangles or decomposing into triangles and other shapes

• CONTENT AREA: Math
• STANDARD: CCSS.MATH.6.G.A.1

### HOUSE FLIPPER

#### Topic: Find the Volume and Area of Polygons and Prisms

• CONTENT AREA: Math, Geometry
• STANDARD: CCSS.MATH.6.G.A

### ICE CREAM SHOP

#### Topic: Know and apply the formulas for the volumes of cones, cylinders, and spheres.

• CONTENT AREA: Math, Geometry
• STANDARD(S): CCSS.MATH.8.G.C.9

### IN LOVE WITH SHAPES

#### Topic: Patterns

• CONTENT AREA: Early Elementary Math - Shapes, Patterns
• RECOMMENDED AGES: Elementary
• STANDARDS: CCSS.MATH.CONTENT.K.G.A.1, CCSS.MATH.CONTENT.K.G.A.2

### JURASSIC GEOMETRY

#### Topic: Describe the two-dimensional figures that result from slicing three-dimensional figures

• CONTENT AREA: Math, Geometry
• STANDARD: CCSS.MATH.7.G.A.3

### KING NIMROD'S TREASURE

#### Topic: Geometric Relationships

• Content Area: Math, Geometry
• Ideal Group Size: Small Group / Suggested Time: 45 minutes
• Recommended Ages: Middle School/High School

### LATE FOR SCHOOL!

#### Topic: Math - Basic Trig (Algebra II, PreCalc, or Geometry)

• AUTHOR: Cori Henry
• SUBJECT: Math - Basic Trig (Algebra II, PreCalc, or Geometry)
• RECOMMENDED AGES: High School

### LET THE GAMES BEGIN

• CONTENT AREA: Geometry, Radius, Diameter, Circumference (Circles)
• STANDARDS: CCSS 7.G.B.4

### NAUTICAL PROM

#### Topic: CIRCLE THEOREM

• Content Area: Math, Geometry
• Ideal Group Size: Small Group / Suggested Time: 60 minutes
• Recommended Ages: High School
• Standards: CCSS.MATH.CONTENT.HSG.C.A.2 CCSS.MATH.CONTENT.8.G.B.7

#### Topic: Volume

• Content Area: Math, Geometry, Volume, Surface Area
• Ideal Group Size: Whole Class / Suggested Time: 45 minutes
• Recommended Ages: Middle School

### PACK AND SHIP CHALLENGE

#### Topic: Represent three-dimensional figures using nets made up of rectangles and triangles, and use the nets to find the surface area of these figures

• CONTENT AREA: Math
• STANDARD: CCSS.MATH.6.G.A.4

### PARTY AT THE ICE CREAM SHOP

#### Topic: Understand When and How to Calculate Volume for Solid Objects

• CONTENT AREA: Math, Geometry
• STANDARD(S): CCSS.MATH.8.G.C

### PET STORE CONFUSION

#### Topic: Understand and apply the formulas V = l w h and V = b h to find volumes of right rectangular prisms

• CONTENT AREA: Math, Geometry
• STANDARD: CCSS.MATH.6.G.A.2

### PYTHAGORAS'S MYSTERIOUS BOX

#### Topic: Understand and Apply the Pythagorean Theorem

• CONTENT AREA: Math
• STANDARD: CCSS.MATH.8.G.B

#### Topic: Geometry

• Content Area: Math, Geometry
• Ideal Group Size: Small Group / Suggested Time: 45 minutes
• Recommended Ages: High School

#### Topic: Angles

• Content Area: Geometry, Angles
• Ideal Group Size: Small Group / Suggested Time: 45 minutes
• Recommended Ages: Elementary/Middle School
• Standards: 4.MD.5: Recognize angles as geometric shapes that are formed rays share a common endpoint, and understand concepts of angle measurement. 4.MD.5a: An angle is measured with reference to a circle with its center at the common endpoint.

### SAVE MY DINNER

#### Topic: Geometry, Circles

• Content Area: Math, Geometry, Circles
• Ideal Group Size: Small Group / Suggested Time: 45 minutes
• Recommended Ages: Middle School

### SAVE THE SMILES (CIRCLES)

• Content Area: Geometry, Circles
• Ideal Group Size: Small Groups/ Suggested Time: 45 minutes
• Recommended Ages: Upper Elementary

### SECRETS OF THE NILE

#### Topic: GEOMETRY, TRIANGLES

• Content Area: Math, Geometry
• Ideal Group Size: Small Groups / Suggested Time: 40 minutes
• Recommended Ages: Middle School/High School
• Standards: CCSS.MATH.CONTENT.6.G.A.1, CCSS.MATH.CONTENT.8.G.A.5

### SERVING UP SHAPES

#### Topic: Create shapes with defining attributes

• CONTENT AREA: Math
• STANDARD: CCSS.MATH.1.G.A.1

### SHAPE TOWN

#### Topic: Shapes

• CONTENT AREA: Geometry/Shapes
• IDEAL GROUP SIZE: Small groups of 5-6 students
• STANDARDS: Correctly name shapes regardless of their orientations or overall size. CCSS.MATH.CONTENT.K.G.A.3 Identify shapes as two-dimensional (lying in a plane, "flat") or three-dimensional ("solid"). Analyze, compare, create, and compose shapes. CCSS.M

### SHAPESTATION REPAIR

#### Topic: Distinguish between flats and solids

• CONTENT AREA: Math, Geometry
• STANDARD(S): CCSS.MATH.K.G.A.3

### SIDEWAYS STORIES OF POLYGON HIGH

#### Topic: Geometry (Polygons)

• CONTENT AREA: Elementary Geometry, Polygons
• STANDARDS: CCSS.MATH.CONTENT.4.G.A.2 Classify two-dimensional figures based on the presence or absence of parallel or perpendicular lines, or the presence or absence of angles of a specified size. Recognize right triangles as a category, and identify righ

### SIMILAR SHAPE SHIFTWORK

#### Topic: Understand Congruence and Similarity

• CONTENT AREA: Math, Geometry
• STANDARD(S): CCSS.MATH.8.G.A

### SIMILAR SLIDES

#### Topic: Given two similar 2-D figures, describe a sequence of transformations that exhibits similarity.

• CONTENT AREA: Math, Geometry
• STANDARD(S): CCSS.MATH.8.G.A.4

### SIR COLE'S FAVORITE SHAPE (CIRCLES)

• Game Designer: Jordan Miller
• Content Area: Math, Geometry, Circles
• Ideal Group Size: Whole Class / Suggested Time: 45 minutes
• Recommended Ages: High School

### SNACK TIME DILEMMA

#### Topic: Use informal language to describe and compare 2- and 3-d shapes

• CONTENT AREA: Math, Geometry
• STANDARD(S): CCSS.MATH.K.G.B.4

### THE GEOMETRY GIANT'S JEALOUSY

#### Topic: Elementary Geometry (Polygons)

• CONTENT AREA: Elementary Geometry, Polygons
• STANDARDS: 2.G.1- Recognize and draw shapes having specified attributes, such as a given number of angles or a given number of equal faces. Identify triangles, quadrilaterals, pentagons, hexagons, and cubes. 2.OA.4- Use addition to find the total number o

### THE HYPOTENUSE HEIST

#### Topic: Explain a proof of the Pythagorean Theorem and its converse

• CONTENT AREA: Math, Geometry
• STANDARD(S): CCSS.MATH.8.G.B.6

### THE LOST TREASURE OF TALUTZI

#### Topic: Geometry: Volume

• CONTENT AREA: Math - Geometry, Volume
• STANDARDS: CCSS.MATH.CONTENT.8.G.C.9, CCSS.MATH.CONTENT.HSG.GMD.A.3

### TRANSFORMATION PARK

#### Topic: Math Transformations

• Content Area: Math, Transformations
• Ideal Group Size: Small Group / Suggested Time: 60 minutes
• Recommended Ages: Middle School/High School
• Standards: CCSS.MATH.CONTENT.8.G.A.3 CCSS.MATH.CONTENT.HSG.CO.A.2 CCSS.MATH.CONTENT.HSG.CO.A.3 CCSS.MATH.CONTENT.HSG.CO.A.5

### TRANSFORMATIONS: DR. EVILGON STRIKES AGAIN!

#### Topic: Geometric Transformations

• CONTENT AREA: Geometry, Transformations
• STANDARDS: CCSS.MATH.CONTENT.HSG.CO.A.1 CCSS.MATH.CONTENT.HSG.CO.A.2 CCSS.MATH.CONTENT.HSG.CO.A.3 CCSS.MATH.CONTENT.HSG.CO.A.4 CCSS.MATH.CONTENT.HSG.CO.A.5

### TRIANGLE REX

#### Topic: Construct triangles from three measures of angles or sides; understand what determines a triangle

• CONTENT AREA: Math, Geometry
• STANDARD: CCSS.MATH.7.G.A.2

### WACKY WATER PARK MOTIONS

#### Topic: Describe a sequence of transformations that exhibits the congruence between two figures

• CONTENT AREA: Math, Geometry
• STANDARD(S): CCSS.MATH.8.G.A.2

### WATER PARK

#### Topic: Verify the properties of rotations, reflections, and translations through experimentation.

• CONTENT AREA: Math