Elementary Math

305

Games

Family Gathering: Thanksgiving Dinner

Topic: Holiday: Thanksgiving, Math

  • CONTENT AREA: Holiday (Thanksgiving), Math
  • RECOMMENDED AGES: Grades 4-6
  • STANDARDS: CCSS.MATH.CONTENT.5.NBT.A.1 Recognize that in a multi-digit number, a digit in one place represents 10 times as much as it represents in the place to its right and 1/10 of what it represents in the place to its left.CCSS.MATH.CONTENT.5.NBT.B.7

100th DAY DILEMMA

Topic: Math; 100s Day (digital companion to "100th Day Surprise" physical game)

  • CONTENT AREA: Math, 100th Day of School (digital companion to "100th Day Surprise" physical game)
  • RECOMMENDED AGES: Grades 3-6

A DAY AT THE PARK

Topic: Using Money

  • CONTENT AREA: Elementary Math - Using Money
  • RECOMMENDED AGES: Grades 1-4
  • STANDARDS: CCSS 2.MD.C.8 Counting and Money

A DAY AT THE ZOO

Topic: Measure Length, Time, and Data

  • CONTENT AREA: Math
  • GRADE LEVEL: 1
  • STANDARDS: CCSS.MATH.1.MD

A LATTE LEARNING CAFE

Topic: Show the measurements of several objects using a line plot, where the horizontal scale is marked off in whole-number units

  • CONTENT AREA: Math
  • GRADE LEVEL: 2
  • STANDARD: CCSS.MATH.2.MD.D.9

A PIRATE TREASURE HUNT

Topic: Math: Division

  • CONTENT AREA: Math; Division
  • IDEAL GROUP SIZE: Small groups of 4-6
  • RECOMMENDED AGES: Grades 3-5
  • STANDARDS: CCSS.MATH.CONTENT.3.OA.A.1, CCSS.MATH.CONTENT.3.OA.A.2, CCSS.MATH.CONTENT.3.OA.A.3

A VISIT TO THE ZOO

Topic: Fluently add and subtract within 20 using mental strategies

  • CONTENT AREA: Math
  • GRADE LEVEL: 2
  • STANDARD: CCSS.MATH.2.OA.A.2

ALIEN ORGANIZATION

Topic: Describe the relative positions of objects (ex: above, below, etc)

  • CONTENT AREA: Math
  • GRADE LEVEL(S): K
  • STANDARD(S): CCSS.MATH.K.G.A.1

ALIEN POX

Topic: Graphing, Data

  • CONTENT AREA: Elementary Math, Graphing
  • Ideal Group Size: Small Group / Suggested Time: 45 minutes
  • Recommended Ages: Elementary
  • Standards: Draw a scaled picture graph and a scaled bar graph to represent a data set with several categories.

ALIEN SPACE RACE

Topic: Compare two decimals to hundredths by reasoning about their size, and record the results with the symbols >, =, or <

  • CONTENT AREA: Math
  • GRADE LEVEL: 4
  • STANDARD: CCSS.MATH.4.NF.C.7

ANCIENT SHAPETERIANS REUNITE

Topic: Identify, Describe, and Construct Shapes

  • CONTENT AREA: Math, Geometry
  • GRADE LEVEL(S): K
  • STANDARD(S): CCSS.MATH.K.G

AND THEY'RE OFF!

Topic: Comparing Fractions

  • CONTENT AREA: Elementary Math, Comparing Fractions
  • RECOMMENDED AGES: Grades 3-6
  • STANDARDS: CCSS.MATH.CONTENT.3.NF.A.1, CCSS.MATH.CONTENT.3.NF.A.2, CCSS.MATH.CONTENT.3.NF.A.3, CCSS.MATH.CONTENT.4.NF.A.1, CCSS.MATH.CONTENT.4.NF.A.2

ANIMAL SHELTER SHENANIGANS

Topic: DIVISION

  • Content Area: Math, Division
  • Ideal Group Size: Whole Class / Suggested Time: 45 minutes
  • Recommended Ages: Elementary
  • Standards: CCSS Standards: 4.NBT.A.1 4.NBT.B.6 4.OA.A.1 4.OA.A.2 4.OA.A.3 5.NBT.B.6

ARRAY BLASTER

Topic: Use addition to find and express the sum of an array

  • CONTENT AREA: Math
  • GRADE LEVEL: 2
  • STANDARD: CCSS.MATH.2.OA.A.4

ART MUSEUM MAYHEM

Topic: Represent and interpret data using line plots and bar/picture graphs

  • CONTENT AREA: Math, Represent and interpret data using line plots and bar/picture graphs
  • GRADE LEVEL: 2
  • STANDARDS: CCSS.MATH.2.MD

ARTS AND CRAFTS PARTY

Topic: Use addition and subtraction within 100 to solve word problems involving lengths that are given in the same units

  • CONTENT AREA: Math
  • GRADE LEVEL: 2
  • STANDARD: CCSS.MATH.2.MD.B.5

BACK FROM THE PAST

Topic: Word Problems, Factors

  • CONTENT AREA: Elementary Math
  • Ideal Group Size: Small Group / Suggested Time: 45 minutes
  • Recommended Ages: Elementary
  • Standards: 4.OA.2, 4.OA.3 4.OA.B.4

BACK TO REALITY

  • Game Designer: Adam Bellow and Patti Harju
  • Content Area: Cross Curricular, Team Building, Math
  • Ideal Group Size: Whole Class / Suggested Time: 45 minutes
  • Recommended Ages: Elementary and Middle School

BARNS! BARNS! AND MORE BARNS!

Topic: Relate multiplication and addition using area models

  • CONTENT AREA: Math, Relate multiplication and addition using area models
  • GRADE LEVEL: 3
  • STANDARD: CCSS.MATH.3.MD.C.7

BARRY'S BASE TEN BASH

Topic: Use place value and properties to add and subtract, and explain why they work

  • CONTENT AREA: Math
  • GRADE LEVEL: 2
  • STANDARD: CCSS.MATH.2.NBT.B.9

BEACH DAY BLISS

Topic: Count within 100, skip-counting by 5s, 10s, and 100s

  • CONTENT AREA: Math
  • GRADE LEVEL: 2
  • STANDARD: CCSS.MATH.2.NBT.A.2

BEN TEN'S TRUCK REPAIR

Topic: Multiply one-digit whole numbers by multiples of 10

  • CONTENT AREA: Math
  • GRADE LEVEL: 3
  • STANDARD: CCSS.MATH.3.NBT.A.3

BENJAMIN LEWIS AND LAKE GUATAVITA (BL SERIES #2)

Topic: Classify two-dimensional figures in a hierarchy based on their properties

  • CONTENT AREA: Math
  • GRADE LEVEL: 5
  • STANDARD: CCSS.MATH.5.G.B.4

BENJAMIN LEWIS AND THE CONFEDERATE TREASURE

Topic: Understand and plot coordinate pairs on a graph with x- and y- axes

  • CONTENT AREA: Math
  • GRADE LEVEL: 5
  • STANDARD: CCSS.MATH.5.G.A.1

BENJAMIN LEWIS SEEKS TREASURE (BL SERIES #1)

Topic: Understand that attributes belonging to a category of 2-D figures also belong to all subcategories

  • CONTENT AREA: Math
  • GRADE LEVEL: 5
  • STANDARD: CCSS.MATH.5.G.B.3

BENJAMIN LEWIS TRACKS DOWN MOSBY'S GOLD

Topic: Graph and interpret points in the first quadrant of the coordinate plane

  • CONTENT AREA: Math
  • GRADE LEVEL: 5
  • STANDARD: CCSS.MATH.5.G.A.2

BIRTHDAY PARTY PANIC

Topic: Identify and Manipulate Shapes

  • CONTENT AREA: Math
  • GRADE LEVEL: 1
  • STANDARDS: CCSS.MATH.1.G.A

BLAST OFF!

Topic: Compare two 2-digit numbers using >, =, and <

  • CONTENT AREA: Math
  • GRADE LEVEL(S): 1
  • STANDARD(S): CCSS.MATH.1.NBT.B.3

Brad the Builder (Digital)

Topic: Early Elementary Math: Number Sense (companion to "Brad the Builder" physical game)

  • CONTENT AREA: Math, Number Sense & Counting (companion to "Brad the Builder" physical game)
  • RECOMMENDED AGES: Grades K-2
  • STANDARDS: ‎CCSS.Math.Content.K.CC.C.6 · ‎CCSS.Math.Content.K.CC.B.4

BREAKOUT BAKE OFF MINI CHALLENGE

Topic: Math: Addition Strategies

  • CONTENT AREA: Math, Addition Strategies
  • RECOMMENDED AGES: Grades K-2
  • STANDARDS: 1.OA.3: Apply properties of operations as strategies to add and subtract (Students need not use formal terms for these properties). [For example: If 8 + 3 = 11 is known, then 3 + 8 = 11 is also known (commutative property of addition). To add 2

BREAKOUT BASEBALL FIELD

Topic: Add up to 4 two-digit numbers using place value and property operations

  • CONTENT AREA: Math
  • GRADE LEVEL: 2
  • STANDARD: CCSS.MATH.2.NBT.B.6

BREAKOUT BROADCAST

Topic: Tell and write time from analog and digital clocks to the nearest five minutes, using a.m. and p.m.

  • CONTENT AREA: Math
  • GRADE LEVEL: 2
  • STANDARD: CCSS.MATH.2.MD.C.7

BREAKOUT BUYS

Topic: Using Money

  • CONTENT AREA: Elementary Math, Money
  • RECOMMENDED AGES: Grades 2-4
  • STANDARDS: CCSS 2.MD.8- Work with time and money, count coin values to determine amount of money, identify coins

BRENDA'S BAKERY BONANZA

Topic: Fractions

  • Game Designers: Lauren Markel and Jennifer Miller
  • Content Area: Math, Fractions
  • Ideal Group Size: Whole Class / Suggested Time: 45 minutes
  • Recommended Ages: Elementary

BRUSSELS SPROUTS FOR LUNCH?

Topic: Math (Fractions)

  • AUTHOR: Helene Supraner
  • CONTENT AREA: Math, Fractions
  • RECOMMENDED AGES: Grades 4-5
  • RECOMMENDED GROUP SIZE: Small Groups

CAMP BREAKOUT MYSTERY

Topic: Interpret a multiplication equation as a comparison

  • CONTENT AREA: Math
  • GRADE LEVEL: 4
  • STANDARD: CCSS.MATH.4.OA.A.1

CAPTAIN CLAW'S DEEP SEA ADVENTURE

Topic: Understand Addition and Subtraction as Operations

  • CONTENT AREA: Math
  • GRADE LEVEL(S): K
  • STANDARD(S): CCSS.MATH.K.OA.A

CARI'S CLOSET

Topic: Create and interpret bar and picture graphs with several categories

  • CONTENT AREA: Math
  • GRADE LEVEL: 3
  • STANDARD: CCSS.MATH.3.MD.B.3

CARNIVAL CONFUSION

Topic: ADDITION, SUBTRACTION, MONEY

  • Content Area: Math
  • Ideal Group Size: Whole Class / Suggested Time: 45 minutes
  • Recommended Ages: Elementary
  • Standards: CCSS.MATH.CONTENT.2.NBT.B.6, CCSS.MATH.CONTENT.2.NBT.B.6, CCSS.MATH.CONTENT.2.MD.C.8, CCSS.MATH.CONTENT.3.NBT.A.2, CCSS.MATH.CONTENT.3.MD.A.1

CARNIVAL CONUNDRUM

Topic: Multiplication & Division

  • CONTENT AREA: Multiplication and Division (Elementary)
  • RECOMMENDED AGES: Grades 2-5
  • STANDARDS: CCSS - 3.OA.A.1 3.OA.A.2 3.OA.A.4 3.OA.C.7 4.OA.A.1

CARNIVAL QUEST

Topic: Fluently add and subtract within 100 using strategies, properties, and relationships

  • CONTENT AREA: Math
  • GRADE LEVEL: 2
  • STANDARD: CCSS.MATH.2.NBT.B.5

CASE OF THE MISSING JEWELS

Topic: Measure angles in whole-number degrees using a protractor and sketch angles of specified measure

  • CONTENT AREA: Math
  • GRADE LEVEL: 4
  • STANDARD: CCSS.MATH.4.MD.C.6

CLOSET CLEAN OUT

Topic: Represent and solve problems involving addition and subtraction within 20

  • CONTENT AREA: Math
  • GRADE LEVEL: 1
  • STANDARD: CCSS.MATH.1.OA.A.1

COMMOTION IN THE CORAL REEF

Topic: Add and subtract within 10 using representations

  • CONTENT AREA: Math
  • GRADE LEVEL(S): K
  • STANDARD(S): CCSS.MATH.K.OA.A.2

COMPLICATION IN THE CITY GEOTILTED

Topic: Draw and build shapes

  • CONTENT AREA: Math, Geometry
  • GRADE LEVEL(S): K
  • STANDARD(S): CCSS.MATH.K.G.B.5

CONSTRUCTION CONUNDRUM

Topic: Math: Multiplication and Division

  • CONTENT AREA: Math, Multiplication and Division
  • RECOMMENDED AGES: Grades 4-8
  • RECOMMENDED GROUP SIZE: small groups
  • STANDARDS: CCSS.MATH.CONTENT.4.NBT.B.5, CCSS.MATH.CONTENT.4.NBT.B.6, CCSS.MATH.CONTENT.4.OA.A.2

COOKIE CAPER

Topic: Odd/Even, Arrays

  • Content Area: Math
  • Ideal Group Size: Small Group / Suggested Time: 45 minutes
  • Recommended Ages: Elementary

Cookie Caper - Digital

Topic: Odd/Even, Arrays

  • CONTENT AREA: Math; Odds/Evens, Arrays
  • RECOMMENDED AGES: Grades 1-3
  • STANDARDS: MD.10 Draw a picture graph and a bar graph (with single-unit scale) to represent a data set with up to four categories. Solve simple put-together, take-apart, and compare problems using information presented in a bar graph. OA.3 Determine wheth

COOKIE CROOK

Topic: Understand and apply the commutative, associative, and distributive properties of multiplication

  • CONTENT AREA: Math
  • GRADE LEVEL: 3
  • STANDARD: CCSS.MATH.3.OA.B.5

COOKING CATASTROPHE

Topic: Multiply a fraction by a whole number

  • CONTENT AREA: Math
  • GRADE LEVEL: 4
  • STANDARD: CCSS.MATH.4.NF.B.4

COOKING WITH DATA

Topic: Graphing

  • CONTENT AREA: Elementary Math - Graphing
  • RECOMMENDED AGES: Grades 2-5
  • STANDARDS: ‎CCSS.Math.Content.3.MD.A.2 CCSS.Math.Content.3.MD.C.5

COORDINATES: HELPING VISITORS

Topic: MATH, GEOGRAPHY, COORDINATES

  • Content Area: Social Studies, Math, Coordinates
  • Ideal Group Size: Small Groups/ Suggested Time: 40 minutes
  • Recommended Ages: Elementary

CRAZY GADGETS, SIMPLE MACHINES PICNIC

Topic: Simple Machines

  • CONTENT AREA: Science (STEM), Simple Machines
  • RECOMMENDED AGES: Grades 2-5
  • STANDARDS: NGSS 3-PS2-1 and 3-PS2-2

CREEPY CAMPOUT

  • Game Designer: Ann Brucker and Patti Harju
  • Content Area: Team Building
  • Ideal Group Size: Whole Class / Suggested Time: 45 minutes
  • Recommended Ages: Elementary, Middle School

CUPID'S CATASTROPHE

Topic: Holiday

  • Content Area: Seasonal Games, Team Building, Valentine's Day
  • Ideal Group Size: Small Group / Suggested Time: 45 minutes
  • Recommended Ages: Elementary

DATA DAVE'S BIRTHDAY CELEBRATION

Topic: Create and interpret bar and picture graphs with a single-unit scale

  • CONTENT AREA: Math
  • GRADE LEVEL: 2
  • STANDARD: CCSS.MATH.2.MD.D.10

DINO DIG

Topic: Compare two objects with a common measurable attribute (ex: height)

  • CONTENT AREA: Math
  • GRADE LEVEL: K
  • STANDARD: CCSS.MATH.K.MD.A.2

DINO EXPLORER

Topic: Classify and count objects in categories

  • CONTENT AREA: Math
  • GRADE LEVEL: K
  • STANDARD: CCSS.MATH.K.MD.B.3

DINO LAB

Topic: Describe measurable attributes of objects (ex: length or weight)

  • CONTENT AREA: Math
  • GRADE LEVEL: K
  • STANDARD: CCSS.MATH.K.MD.A.1

DINO LAND QUEST

Topic: Describe and Compare Measurable Attributes

  • CONTENT AREA: Math
  • GRADE LEVEL: K
  • STANDARD: CCSS.MATH.K.MD.A

DINOSAUR SURVIVAL

Topic: Math: Sums to 5/Combinations of 10 (digital companion to "Jerry's Giant Egg" physical game)

  • CONTENT AREA: Math: Sums to 5/Combinations of 10 (digital companion to "Jerry's Giant Egg" physical game)
  • RECOMMENDED AGES: Grades K-2
  • STANDARDS: CCSS.MATH.CONTENT.K.OA.A.4, CCSS.MATH.CONTENT.K.OA.A.5

DISAPPEARING COINS

Topic: Counting Coins

  • CONTENT AREA: Math, Counting Coins
  • RECOMMENDED AGES: Grades PK-2

DOGGONE DILEMMA

Topic: Multiply or divide to solve word problems involving multiplicative comparison (use the known to determine the unknown)

  • CONTENT AREA: Math
  • GRADE LEVEL: 4
  • STANDARD: CCSS.MATH.4.OA.A.2

DRIVING ME CRAZY

Topic: Count on to add and count back to subtract

  • CONTENT AREA: Math
  • GRADE LEVEL: 1
  • STANDARD: CCSS.MATH.1.OA.C.5

FACTORY MACHINE MISHAPS

Topic: Generate and analyze patterns that follow a given rule

  • CONTENT AREA: Math
  • GRADE LEVEL: 4
  • STANDARD: CCSS.MATH.4.OA.C.5

FANTASTIC TREEHOUSE

Topic: Identify and Measure Angles

  • CONTENT AREA: Math
  • GRADE LEVEL: 4
  • STANDARDS: CCSS.MATH.4.MD.C

FARM ADVENTURE

Topic: Standard Units of Measure

  • Content Area: Math, Units of Measure
  • Ideal Group Size: Small Group / Suggested Time: 45 minutes
  • Recommended Ages: Elementary
  • Standards: CCSS.MATH.CONTENT.2.MD.A.1, CCSS.MATH.CONTENT.2.MD.A.3, CCSS.MATH.CONTENT.2.MD.B.5, CCSS.MATH.CONTENT.2.MD.B.6

FARM FRENZY

Topic: Add and Subtract within 100

  • CONTENT AREA: Math
  • GRADE LEVEL(S): 1
  • STANDARD(S): CCSS.MATH.1.NBT

FARM FRUSTRATION

Topic: Identify and apply the concepts of area and perimeter

  • CONTENT AREA: Math
  • GRADE LEVEL: 3
  • STANDARDS: CCSS.MATH.3.MD

FARMER DAN CAN'T MEASURE UP

Topic: Math: Measurement (digital companion to "Farm Adventure" physical game)

  • CONTENT AREA: Elementary Math (digital companion to "Farm Adventure" physical game)
  • RECOMMENDED AGES: Grades 1-5
  • STANDARDS: CCSS.MATH.CONTENT.2.MD.A.1, CCSS.MATH.CONTENT.2.MD.A.3, CCSS.MATH.CONTENT.2.MD.B.5, CCSS.MATH.CONTENT.2.MD.B.6

FARMHOUSE MAKEOVER

Topic: Distinguish between and calculate area and perimeter in real-world and mathematical settings

  • CONTENT AREA: Math
  • GRADE LEVEL: 3
  • STANDARD: CCSS.MATH.3.MD.D.8

FARMYARD MIX UP

Topic: PLACE VALUE

  • Content Area: Math, Place Value
  • Ideal Group Size: Small Groups / Suggested Time: 40 minutes
  • Recommended Aged: Early Elementary

FIDO'S FRACTION FIASCO

Topic: Introduction to Fractions

  • CONTENT AREA: Introduction to Fractions
  • RECOMMENDED AGES: Grades 2-5
  • STANDARDS: 3.NFA.1, 3.NFA.2, 3.NFA.3, 4.NFA.2

FILMORE'S FRENZY

Topic: Place Value

  • CONTENT AREA: Elementary Math, Place Value
  • RECOMMENDED AGES: Grades 1-4
  • STANDARDS: CCSS 2NBT1, 2NBT3, 2NBT4, 3NBT1, 4NBT2, 4NBT3

FINK'S FAMILY FACTORY

Topic: Multiply and divide whole numbers

  • CONTENT AREA: Math
  • GRADE LEVEL: 3
  • STANDARDS: CCSS.MATH.3.OA

FISHING FIASCO

Topic: Identify the 100s, 10s, and 1s of any given 3-digit number

  • CONTENT AREA: Math
  • GRADE LEVEL: 2
  • STANDARD: CCSS.MATH.2.NBT.A.1

FIXER UPPER

Topic: Apply the area and perimeter formulas for rectangles in real world and mathematical problems

  • CONTENT AREA: Math
  • GRADE LEVEL: 4
  • STANDARD: CCSS.MATH.4.MD.A.3

FOOTBALL FOLLIES (Place Value)

  • Content Area: Math, Place Value, Comparing Numbers
  • Ideal Group Size: Whole Class / Suggested Time: 45 minutes
  • Recommended Ages: Elementary
  • Standards: Common Core Numbers and Operations in Base Ten 2NBT1, 2NBT3, 2NBT4, 3NBT1, 4NBT2, 4NBT3,

FRACTIONS MONSTER

Topic: Math; Comparing and Ordering Fractions

  • CONTENT AREA: Math; Comparing and Ordering Fractions
  • RECOMMENDED AGES: Grades 3-8

FREDDY THE FROG GETS HOME

Topic: Math: Decomposing Numbers, Counting and Sorting

  • CONTENT AREA: Math; Decomposing Numbers, Counting and Sorting
  • RECOMMENDED AGES: Grades K-2
  • STANDARDS: CCSS.MATH.CONTENT.K.OA.A.3, CCSS.MATH.CONTENT.K.MD.B.3

FUN AND GAMES

Topic: Math, Place Value

  • CONTENT AREA: Math, Place Value
  • RECOMMENDED AGES: Grades K-2
  • STANDARDS: CCSS.MATH.CONTENT.1.NBT.B.2, CCSS.MATH.CONTENT.1.NBT.B.3, CCSS.MATH.CONTENT.1.NBT.C.4

GALAXY GAMES

Topic: math, prime numbers, patterns, logic

  • Content Area: Math
  • Recommended Ages: Upper Elementary, Middle School, High School

GAME NIGHT

Topic: Find whole-number quotients and remainders with up to four-digit dividends and one-digit divisors

  • CONTENT AREA: Math
  • GRADE LEVEL: 4
  • STANDARD: CCSS.MATH.CONTENT.4.NBT.B.6

GAME OF SHAPES

Topic: Identify triangles, quadrilaterals, pentagons, hexagons, and cubes given their specific attributes

  • CONTENT AREA: Math
  • GRADE LEVEL: 2
  • STANDARD: CCSS.MATH.2.G.A.1

GAME ON

Topic: Find a missing number that makes an equation true (for number sentences within 20)

  • CONTENT AREA: Math
  • GRADE LEVEL: 1
  • STANDARD: CCSS.MATH.1.OA.D.8

GAMER'S CHOICE

Topic: Multiplication

  • CONTENT AREA: Math, Multiplication
  • RECOMMENDED AGES: Grades 2-5
  • STANDARDS: CCSS.MATH.CONTENT.3.NBT.A.2 Multiply one-digit whole numbers by multiples of 10 in the range 10-90 (e.g., 9 × 80, 5 × 60) using strategies based on place value and properties of operations.

GARDEN CLUB REJUVENATION

Topic: Explain why a fraction a/b is equivalent to a fraction (n × a)/(n × b) by using visual fraction models; generate equivalent fractions.

  • CONTENT AREA: Math
  • GRADE LEVEL: 4
  • STANDARD: CCSS.MATH.4.NF.A.1

GARDENS GROWING ARRAYS

Topic: Measure areas by counting unit squares (arrays)

  • CONTENT AREA:
  • GRADE LEVEL: 3
  • STANDARD: CCSS.MATH.3.MD.C.6

GET TO THE BROADWAY SHOW

Topic: Coordinate Grids, Ordered Pairs, Graphing (digital companion to "The Big Apple" physical game)

  • CONTENT AREA: Math; Algebra, Coordinate Grids, Ordered Pairs, Graphing (digital companion to "The Big Apple" physical game)
  • RECOMMENDED AGES: Grades 4-7
  • STANDARDS: MACC.5.G.1.1, MACC.5.G.1.2

GIGI'S GARDEN

Topic: Order and compare the length of 3 objects

  • CONTENT AREA: Math
  • GRADE LEVEL: 1
  • STANDARD: CCSS.MATH.1.MD.A.1

GINGERBREAD FUN

Topic: Holiday, Christmas (digital companion to physical game, "Can't Catch Me! I'm the Gingerbread Man!")

  • CONTENT AREA: Holiday, Christmas (digital companion to physical game, "Can't Catch Me! I'm the Gingerbread Man!")
  • RECOMMENDED AGES: Grades 2-5
  • STANDARDS: CCSS.ELA-LITERACY.CCRA.SL.1, CCSS.ELA-LITERACY.CCRA.SL.2, CCSS.ELA-LITERACY.CCRA.SL.3, CCSS.ELA-LITERACY.CCRA.SL.4, CCSS.ELA-LITERACY.CCRA.SL.5, CCSS.ELA-LITERACY.CCRA.SL.6

GOING TO THE MOVIES

Topic: Use the four operations to solve word problems involving measurement, including problems involving simple fractions or decimals

  • CONTENT AREA: Math
  • GRADE LEVEL: 4
  • STANDARD: CCSS.MATH.4.MD.A.2

GPS MESS

Topic: Recognize that the an angle's whole measurement is the sum of the angle measures of the parts

  • CONTENT AREA: Math
  • GRADE LEVEL: 4
  • STANDARD: CCSS.MATH.4.MD.C.7

GRADING ARTWORK

Topic: Partition shapes into parts with equal areas

  • CONTENT AREA: Math
  • GRADE LEVEL: 3
  • STANDARD: CCSS.MATH.3.G.A.2

GRANDMA'S PARTY AND THE MIXED UP YEAR

Topic: MEASUREMENT OF TIME

  • Content Area: Math, Measurement, Time
  • Ideal Group Size: Whole Class/ Suggested Time: 45 minutes
  • Recommended Ages: Early Elementary, Elementary

GROCERY STORE STEALS

Topic: MATH, MONEY

  • Game Designer: Amy Banas
  • Content Area: Math
  • Ideal Group Size: Whole Class / Suggested Time: 45 minutes
  • Recommended Ages: Early Elementary

HAPPY BIRTHDAY, KEYLA!

Topic: Understand Fractions Using Various Representations

  • CONTENT AREA: Math, Understand Fractions Using Various Representations
  • GRADE LEVEL: 3
  • STANDARDS: CCSS.MATH.CONTENT.3.NF

HAPPY BIRTHDAY, MR. BRAILLE!

Topic: Louis Braille's Birthday: January 4, 1809

  • CONTENT AREA: Louis Braille’s Birthday; Braille
  • IDEAL GROUP SIZE: Small groups of 5-6 Students per group
  • RECOMMENDED AGES: Grades 3-8

HIDDEN JEWELS OF GEOMETRA

Topic: Name shapes regardless of size or position

  • CONTENT AREA: Math, Geometry
  • GRADE LEVEL(S): K
  • STANDARD(S): CCSS.MATH.K.G.A.2

HUNTER DOUGLAS AND THE OAK ISLAND MONEY PIT

Topic: Convert among different-sized standard measurement units within a given measurement system

  • CONTENT AREA: Math
  • GRADE LEVEL: 5
  • STANDARD: CCSS.MATH.5.MD.A.1

HUNTER DOUGLAS BEGINS HIS QUEST (HD SERIES #1)

Topic: Recognize that a digit represents 10 times the place to its right and 1/10 of the place to its left

  • CONTENT AREA: Math
  • GRADE LEVEL: 5
  • STANDARD: CCSS.MATH.5.NBT.A.1

HUNTER DOUGLAS COMPUTES HIS FUTURE (HD SERIES #7)

Topic: Add, subtract, multiply, and divide decimals to hundredths

  • CONTENT AREA: Math
  • GRADE LEVEL: 5
  • STANDARD: CCSS.MATH.5.NBT.B.7

HUNTER DOUGLAS DIVIDES AND CONQUERS (HD SERIES #4)

Topic: Find whole-number quotients of whole numbers with up to four-digit dividends and two-digit divisors

  • CONTENT AREA: Math
  • GRADE LEVEL: 5
  • STANDARD: CCSS.MATH.CONTENT.5.NBT.B.6

HUNTER DOUGLAS HANGS A-ROUND (HD SERIES #6)

Topic: Use place value understanding to round decimals to any place

  • CONTENT AREA: Math
  • GRADE LEVEL: 5
  • STANDARD: CCSS.MATH.5.NBT.A.4

HUNTER DOUGLAS KEEPS SEARCHING (HD SERIES #2)

Topic: Explain patterns in the placement of the decimal point to denote powers of 10

  • CONTENT AREA: Math
  • GRADE LEVEL: 5
  • STANDARD: CCSS.MATH.5.NBT.A.2

HUNTER DOUGLAS MULTIPLIES HIS EFFORTS (HD #3)

Topic: Fluently multiply multi-digit whole numbers using the standard algorithm

  • CONTENT AREA: Math
  • GRADE LEVEL: 5
  • STANDARD: CCSS.MATH.5.NBT.B.5

HUNTER DOUGLAS TAKES A DIVE (HD SERIES #9)

Topic: Display a data set of measurements in fractions of a unit (1/2, 1/4, 1/8) in a line plot

  • CONTENT AREA: Math
  • GRADE LEVEL: 5
  • STANDARD: CCSS.MATH.5.MD.B.2

HUNTER DOUGLAS'S DECIMAL QUEST (HD SERIES #5)

Topic: Read, write, and compare decimals to thousandths

  • CONTENT AREA: Math
  • GRADE LEVEL: 5
  • STANDARD: CCSS.MATH.5.NBT.A.3

IN LOVE WITH SHAPES

Topic: Patterns

  • CONTENT AREA: Early Elementary Math - Shapes, Patterns
  • RECOMMENDED AGES: Elementary
  • STANDARDS: CCSS.MATH.CONTENT.K.G.A.1, CCSS.MATH.CONTENT.K.G.A.2

IN PURSUIT OF A MERMAID

Topic: Make and represent 10s using 1-9

  • CONTENT AREA: Math
  • GRADE LEVEL(S): K
  • STANDARD(S): CCSS.MATH.K.OA.A.4

IN SEARCH OF BIGFOOT

Topic: Math

  • CONTENT AREA: Math
  • RECOMMENDED AGES: Grades 2-4
  • RECOMMENDED GROUP SIZE: Whole group or small groups of 5-6
  • STANDARDS: CCSS.MATH.CONTENT.1.MD.A.1, CCSS.MATH.CONTENT.1.MD.A.2, CCSS.MATH.CONTENT.1.MD.C.4, CCSS.MATH.CONTENT.1.G.A.2

IN SEARCH OF BIGFOOT (digital)

Topic: Measurement, Data, and Shapes (digital companion to "In Search of Bigfoot" physical game)

  • CONTENT AREA: Math; Measurement, Data, and Shapes (digital companion to "In Search of Bigfoot" physical game)
  • RECOMMENDED AGES: Grades K-3
  • STANDARDS: CCSS.MATH.CONTENT.1.MD.A.1, CCSS.MATH.CONTENT.1.MD.A.2, CCSS.MATH.CONTENT.1.MD.C.4, CCSS.MATH.CONTENT.1.G.A.2

INVESTIGATIVE DETECTIVE

Topic: Design Thinking

  • CONTENT AREA: STEM, Design Thinking
  • RECOMMENDED AGES: Grades 2-5

IT'S A SYMMETRY TRAP

Topic: Symmetry

  • Game Designer: Breakout EDU Team
  • Content Area: Math, Symmetry
  • Recommended Ages: Elementary/Middle School

IT'S RACE DAY

Topic: Express and add fractions with denominator 10 as an equivalent fraction with denominator 100

  • CONTENT AREA: Math
  • GRADE LEVEL: 4
  • STANDARD: CCSS.MATH.4.NF.C.5

IT’S TIME FOR A BREAKOUT! (Telling Time)

  • Content Area: Math, Telling Time
  • Ideal Group Size: Whole Class / Suggested Time: 45 minutes
  • Recommended Ages: Early Elementary, Elementary
  • Standards: 1.MD.B.3 Tell and write time in hours and half-hours using analog and digital clocks 2.MD.C.7 Tell and write time from analog and digital clocks to the nearest five minutes, using a.m. and p.m.

JIMMY'S BUFFET

Topic: Solve and represent two-step word problems using the four operations

  • CONTENT AREA: Math
  • GRADE LEVEL: 3
  • STANDARD: CCSS.MATH.3.OA.D.8

Keyla and the Bus

  • Game Designer: Breakout EDU Team
  • Content Area: Team Building, Elementary, Math
  • Recommended Ages: Elementary

KEYLA MAKES MARVELOUS MUSIC

Topic: Use addition strategies to subtract

  • CONTENT AREA: Math
  • GRADE LEVEL: 1
  • STANDARD: CCSS.MATH.1.OA.B.4

KEYLA'S ARTS AND CRAFTS

Topic: Understand fractions as quantities based on division

  • CONTENT AREA: Math
  • GRADE LEVEL: 3
  • STANDARD: CCSS.MATH.3.NF.A.1

KEYLA'S BEACH BASH

Topic: Introduction to Fractions, Partitioning (digital companion to "Keyla's Beach Party" physical game)

  • CONTENT AREA: Math; Fractions, Partitioning (digital companion to "Keyla's Beach Party" physical game)
  • RECOMMENDED AGES: Grades 2-5
  • STANDARDS: CCSS.MATH.CONTENT.2.G.A.1, CCSS.MATH.CONTENT.2.G.A.2, CCSS.MATH.CONTENT.2.G.A.3

KEYLA'S BEACH PARTY

Topic: Math, Introduction to Fractions

  • CONTENT AREA: Math, Intro to Fractions
  • RECOMMENDED AGES: Grades 2-5
  • RECOMMENDED GROUP SIZE: Small Groups
  • STANDARDS: CCSS.MATH.CONTENT.2.G.A.1, CCSS.MATH.CONTENT.2.G.A.2, CCSS.MATH.CONTENT.2.G.A.3

KEYLA'S CARNIVAL GAMES

Topic: Understand fractions as a place on a number line

  • CONTENT AREA: Math
  • GRADE LEVEL: 3
  • STANDARD: CCSS.MATH.3.NF.A.2

KEYLA'S LOVE FOR THE DENTIST

Topic: Dental Health (digital companion to "Keyla Visits the Dentist" physical game)

  • CONTENT AREA: Dental Health (digital companion to "Keyla Visits the Dentist" physical game)
  • RECOMMENDED AGES: Grades K-3

KID IN A CANDY STORE

Topic: Number Sense, Base 10

  • Content Area: Math, Place Value
  • Ideal Group Size: Whole Class / Suggested Time: 45 minutes
  • Recommended Ages: Elementary
  • Standards: 4.NBT.A.1 4.NBT.A.2 5.NBT.A.1

KING TENFRAME'S TREASURE TROUBLE (Fact Strategies)

  • Game Designers: Amy Banas, Meghan Lopez, & Allison Mass
  • Content Area: Math, Addition and Subtraction, Fact Strategies
  • Ideal Group Size: Whole Class / Suggested Time: 45 Minutes
  • Recommended Ages: Early Elementary/Elementary

KNIGHTS OF NUMERIA UNITE

Topic: Connect numbers to quantities

  • CONTENT AREA: Math
  • GRADE LEVEL: K
  • STANDARD: CCSS.MATH.K.CC.B.4

LATE FOR THE SHOW

Topic: Draw points, lines, line segments, rays, angles (right, acute, obtuse), and perpendicular and parallel lines; identify these in two-dimensional figures

  • CONTENT AREA: Math
  • GRADE LEVEL: 4
  • STANDARD: CCSS.MATH.4.G.A.1

LET'S GET BAKE'N

Topic: Multiplying and Dividing Fractions (digital companion game to "Ultimate Bake Off")

  • CONTENT AREA: Multiplication and Division of Fractions (digital companion game to "Ultimate Bake Off")
  • RECOMMENDED AGES: Grades 5-8
  • STANDARDS: 5.NF.B.3, 5.NF.B.4, 5.NF.B.4a, 5.NF.B.6

LET'S GO CAMPING!

Topic: GRAPH AND DATA

  • CONTENT AREA: Elementary Math, Graphing
  • RECOMMENDED AGES: Elementary
  • STANDARDS: Mathematics - Graphs & Data CCSS Standards Addressed: 3.MD.B.3 3.MD.B.4 4.MD.B.4

LOCKWOOD CITY

Topic: Place value to complete operations within 1000

  • CONTENT AREA: Math
  • GRADE LEVEL: 3
  • STANDARDS: CCSS.MATH.CONTENT.3.NBT

LOOK OUT BELOW

Topic: Count to 120 starting on any given number and represent those numbers with objects or numerals

  • CONTENT AREA: Math
  • GRADE LEVEL(S): 1
  • STANDARD(S): CCSS.MATH.1.NBT.A.1

LOST DEEP IN SPACE

Topic: Classify two-dimensional figures based on the presence or absence of specific attributes (lines, angles, etc)

  • CONTENT AREA: Math
  • GRADE LEVEL: 4
  • STANDARD: CCSS.MATH.4.G.A.2

LOST IN THE JUNGLE

Topic: Multiplication

  • Content Area: Math, Multiplication
  • Ideal Group Size: Small Group / Suggested Time: 45 minutes
  • Recommended Ages: Elementary

LOST IN THE LIBRARY

Topic: Add and subtract within 1000 using concrete models, drawings and strategies

  • CONTENT AREA: Math
  • GRADE LEVEL: 2
  • STANDARD: CCSS.MATH.2.NBT.B.7

LOST TREASURE

Topic: Multiplication, Division, Missing Factors

  • CONTENT AREA: Multiplication, Division, Missing Factors
  • RECOMMENDED AGES: Grades 2-5
  • STANDARDS: Determine the unknown whole number in a multiplication or division equation relating three whole numbers. For example, determine the unknown number that makes the equation true in each of the equations 8 × ? = 48, 5 = _ ÷ 3, 6 × 6 = ?, Understa

LUCKY'S UNLUCKY DAY

Topic: Holiday, St. Patrick's Day

  • Game Designer: TILT Teachers
  • Content Area: Holiday and Seasonal, St. Patrick's Day, Multiplication
  • Ideal Group Size: Small Group / Suggested Time: 45 minutes
  • Recommended Ages: Elementary

LUCY'S LEMONADE STAND

Topic: Multiplication

  • Content Area: Math, Multiplication
  • Ideal Group Size: Whole Class / Suggested Time: 45 minutes
  • Recommended Ages: Elementary

MACEY'S SPORTS JOURNAL

Topic: Tell and write time to the nearest minute and measure time intervals in minutes; represent a time problem using intervals (ex: a number line)

  • CONTENT AREA: Math
  • GRADE LEVEL: 3
  • STANDARD: CCSS.MATH.3.MD.A.1

MAKE IT COUNT

Topic: Numbers 1-100 (Early Childhood

  • CONTENT AREA: Early Elementary Math, Numbers 1-100
  • RECOMMENDED AGES: PK-1
  • STANDARDS: CCSS.MATH.CONTENT.K.CC.A.1, CCSS.MATH.CONTENT.K.CC.A.2, CCSS.MATH.CONTENT.K.CC.B.5, T.E.K.S. K.2.B, T.E.K.S. 1.5.A

MAMA MIA PIZZERIA

Topic: Partition a rectangle into rows and columns of same-size squares and count to find the total number of them

  • CONTENT AREA: Math
  • GRADE LEVEL: 2
  • STANDARD: CCSS.MATH.2.G.A.2

MARKET FIELD TRIP

Topic: Determine the unknown whole number in a multiplication or division equation relating three whole numbers

  • CONTENT AREA:
  • GRADE LEVEL: 3
  • STANDARD: CCSS.MATH.3.OA.A.4

MAX'S MUSEUM

Topic: Identify shapes by their specific attributes

  • CONTENT AREA: Math
  • GRADE LEVEL: 3
  • RECOMMENDED GROUP SIZE:
  • STANDARD: CCSS.MATH.3.G.A

MAYA LEWIS AND THE GOLD PORTION (ML Series #4)

Topic: Solve word problems involving addition and subtraction of fractions referring to the same whole

  • CONTENT AREA: Math
  • GRADE LEVEL: 5
  • STANDARD: CCSS.MATH.5.NF.A.2

MAYA LEWIS AND THE PIRATE MAP (ML SERIES #6)

Topic: Interpret and represent a fraction as division of the numerator by the denominator (a/b = a ÷ b)

  • CONTENT AREA: Math
  • GRADE LEVEL: 5
  • STANDARD: CCSS.MATH.5.NF.B.3

MAYA LEWIS GETS DIRECTIONS (ML SERIES #2)

Topic: Write simple expressions that record calculations with numbers, and interpret numerical expressions without evaluating them

  • CONTENT AREA: Math
  • GRADE LEVEL: 5
  • STANDARD: CCSS.MATH.5.OA.A.2

MAYA LEWIS IS FINISHED (ML SERIES #10)

Topic: Divide unit fractions by whole numbers and whole numbers by unit fractions

  • CONTENT AREA: Math
  • GRADE LEVEL: 5
  • STANDARD: CCSS.MATH.5.NF.B.7

MAYA LEWIS IS GOLDEN (ML SERIES #3)

Topic: Generate and evaluate numerical patterns; form ordered pairs graph them on a coordinate plane

  • CONTENT AREA: Math
  • GRADE: 5
  • STANDARD: CCSS.MATH.5.OA.B.3

MAYA LEWIS LEAVES HOME (ML SERIES #1)

Topic: Use parentheses, brackets, or braces to determine order of operations

  • CONTENT AREA: Math
  • GRADE LEVEL: 5
  • STANDARD: CCSS.MATH.5.OA.A.1

MAYA LEWIS LOSES A BATTLE (ML SERIES #7)

Topic: Multiply a fraction or whole number by a fraction

  • CONTENT AREA: Math
  • GRADE LEVEL: 5
  • STANDARD: CCSS.MATH.5.NF.B.4

MAYA LEWIS SEARCHES FOR TREASURE (ML SERIES #5)

Topic: Add and subtract fractions with unlike denominators by converting one or both to like denominators

  • CONTENT AREA: Math
  • GRADE LEVEL: 5
  • STANDARD: CCSS.MATH.5.NF.A.1

MAYA LEWIS SIZES UP THE SITUATION (ML SERIES #8)

Topic: Interpret multiplication as scaling (resizing), by comparing the size of a product to the size of one factor on the basis of the size of the other factor

  • CONTENT AREA: Math
  • GRADE LEVEL: 5
  • STANDARD: CCSS.MATH.5.NF.B.5

MAYA LEWIS STRIKES BACK (ML SERIES #9)

Topic: Solve and represent real world problems involving multiplication of fractions and mixed numbers

  • CONTENT AREA: Math
  • GRADE LEVEL: 5
  • STANDARD: CCSS.MATH.5.NF.B.6

MAYHEM AT TRIXIE'S TOY STORE

Topic: Elementary Financial Literacy

  • CONTENT AREA: Elementary Math - Financial Literacy
  • RECOMMENDED AGES: Grades 3-5
  • STANDARDS: 3.9A explain the connection between human capital/labor and income; 3.9B describe the relationship between the availability or scarcity of resources and how that impacts cost; 3.9C identify the costs and benefits of planned and unplanned spendi

MEASUREMENT MIX UP

Topic: Select the appropriate tool to measure length

  • CONTENT AREA: Math
  • GRADE LEVEL: 2
  • STANDARD: CCSS.MATH.2.MD.A.1

MEDDLING AT THE MEDIEVAL TOURNAMENT

Topic: Write and represent numbers 0-20

  • CONTENT AREA: Math
  • GRADE LEVEL: K
  • STANDARD: CCSS.MATH.K.CC.A.3

MEG'S MISSING BACKPACK

Topic: Solve multistep multiplication and division word problems posed with whole numbers using the four operations

  • CONTENT AREA: Math
  • GRADE LEVEL: 4
  • STANDARD: CCSS.MATH.4.OA.A.3

MELTING AWAY

Topic: Identify the 10s and 1s in a 2-digit number

  • CONTENT AREA: Math
  • GRADE LEVEL(S): 1
  • STANDARD(S): CCSS.MATH.1.NBT.B.2

MESSY MEASUREMENT

Topic: Measure Time, Volume and Mass using Standard Units

  • CONTENT AREA: Math
  • GRADE LEVEL: 3
  • STANDARDS: CCSS.MATH.3.MD.A

MIKE'S FOOTBALL MIXUP

Topic: Measure and estimate liquid volumes and masses of objects using standard units of grams (g), kilograms (kg), and liters (l)

  • CONTENT AREA: Math
  • GRADE LEVEL: 3
  • STANDARD: CCSS.MATH.3.MD.A.2

MILO McINCH'S MESSY PROBLEM

Topic: Measure and compare an object using two different tools/units and explain how they're related

  • CONTENT AREA: Math
  • GRADE LEVEL: 2
  • STANDARD: CCSS.MATH.2.MD.A.2

MIRROR MAZE MADNESS

Topic: Recognize and draw a line of symmetry for a two-dimensional figure

  • CONTENT AREA: Math
  • GRADE LEVEL: 4
  • STANDARD: CCSS.MATH.4.G.A.3

MOLLY, THE MALL MANAGER

Topic: Represent and Interpret Data Using Bar/ Picture Graphs and Line Plots

  • CONTENT AREA: Math
  • GRADE LEVEL: 3
  • STANDARDS: CCSS.MATH.3.MD.B

MOM'S LOST KEYS

Topic: Use place value to understand and calculate operations

  • CONTENT AREA: Math
  • GRADE LEVEL: 4
  • STANDARDS: CCSS.MATH.CONTENT.4.NBT

MONEY IN THE BANK

Topic: MONEY

  • Game Designer: Patti Harju
  • Content Area: Math, Money
  • Ideal Group Size: Whole Class / Suggested Time: 45 minutes
  • Recommended Ages: Elementary

MOSBY'S TREASURE

Topic: Graph points on the coordinate plane to solve real-world and mathematical problems

  • CONTENT AREA: Math
  • GRADE LEVEL: 5
  • STANDARDS: CCSS.MATH.5.G.A

MOVIE NIGHT MANIA

Topic: Tell and write time in hours and half-hours using analog and digital clocks

  • CONTENT AREA:
  • GRADE LEVEL: 1
  • STANDARD: CCSS.MATH.1.MD.B.3

MR. BARON'S MISSING MASTERPIECE

Topic: Identify and Classify the Features of Plane Figures (Including Angles and Lines)

  • CONTENT AREA: Math
  • GRADE LEVEL: 4
  • STANDARDS: CCSS.MATH.4.G.A

MR. BIG IDEAS: FRACTION ADDITION AND SUBTRACTION

Topic: Fraction Addition/Subtraction

  • CONTENT AREA: Math, Addition and Subtraction of Fractions
  • RECOMMENDED AGES: Grades 3-6
  • STANDARDS: CCSS.MATH.CONTENT.5.NF.A.1 Add and subtract fractions with unlike denominators (including mixed numbers) by replacing given fractions with equivalent fractions in such a way as to produce an equivalent sum or difference of fractions with like d

MR. FILIBUSTER'S CANDY SHOP

Topic: Use place value understanding to round multi-digit whole numbers to any place.

  • CONTENT AREA: Math
  • GRADE LEVEL: 4
  • STANDARD: CCSS.MATH.4.NBT.A.3

MR. HITCH'S MUDDLED MESS

Topic: Recognize that in a multi-digit whole number, a digit in one place represents ten times what it represents in the place to its right

  • CONTENT AREA: Math
  • GRADE LEVEL: 4
  • STANDARD: CCSS.MATH.4.NBT.A.1

MUNCHING MONSTERS

Topic: Read and write numbers within 1000 using numerals, word form, and expanded form

  • CONTENT AREA: Math
  • GRADE LEVEL: 2
  • STANDARD: CCSS.MATH.2.NBT.A.3

MYSTERIOUS OBJECTS ON THE PLANET ZYPSO

Topic: Create identifiable shapes using other shapes

  • CONTENT AREA: Math
  • GRADE LEVEL(S): K
  • STANDARD(S): CCSS.MATH.K.G.B.6

MYSTERY OF THE UNKNOWN VALENTINE

Topic: Holiday; Valentine's Day (digital companion to "Mystery Valentine" physical game")

  • CONTENT AREA: Holiday; Valentine's Day (digital companion to "Mystery Valentine" physical game")
  • RECOMMENDED AGES: Grades 3-5

NOT YOUR STANDARD (Non-Standard Measurements)

  • Content Area: Math, Measurement
  • Ideal Group Size: Whole Class / Suggested Time: 45 minutes
  • Recommended Ages: Early Elementary, Elementary
  • Standards: CCSS.MATH.CONTENT.1.MD.A.1 Order three objects by length; compare the lengths of two objects indirectly by using a third object." CCSS.MATH.CONTENT.1.MD.A.2 Express the length of an object as a whole number of length units, by laying multiple c

OCEAN TREASURE HUNT

Topic: Add and Subtract Fluently Within 20

  • CONTENT AREA: Math
  • GRADE LEVEL: 1
  • STANDARDS: CCSS.MATH.1.OA

OFF THE GRID

Topic: Coordinate Systems

  • Content Area: Math, Coordinate Systems
  • Ideal Group Size: Whole Class / Suggested Time: 45 minutes
  • Recommended Ages: Elementary/Middle School
  • CCSS.MATH.CONTENT.5.G.A.1, CCSS.MATH.CONTENT.5.G.A.2

OFF TO CAMP

Topic: Multiplying Fractions

  • CONTENT AREA: Mathematics, Fractions, Multiplying Fractions
  • RECOMMENDED AGES: Grades 3-6
  • STANDARDS: CCSS.MATH.CONTENT.5.NF.B.3 CCSS.MATH.CONTENT.5.NF.B.4 CCSS.MATH.CONTENT.5.NF.B.5 CCSS.MATH.CONTENT.5.NF.B.6 CCSS.MATH.CONTENT.5.NF.B.7

ON THE ROAD

Topic: Understand fractions and mixed numbers; add and subtract fractions

  • CONTENT AREA: Math, Understand fractions and mixed numbers; add and subtract fractions
  • GRADE LEVEL: 4
  • STANDARD: CCSS.MATH.CONTENT.4.NF.B.3

OPEN THIS ZOO! (Addition / Subtraction)

  • Content Area: Math, Addition, Subtraction, Regrouping
  • Ideal Group Size: Small Group / Suggested Time: 45 minutes
  • Recommended Ages: Early Elementary, Elementary
  • Standards: 1.OA.3, 1.OA.4, 1.OA.6, 1.OA.8, 1.NBT.4, 2.NBT.7

ORDER UP!

Topic: Understand division as the inverse of multiplication (ex: as an unknown-factor problem)

  • CONTENT AREA: Math
  • GRADE LEVEL: 3
  • STANDARD: CCSS.MATH.3.OA.B.6

OUT OF THIS WORLD MEASUREMENTS

Topic: Non-Standard Measurement Units

  • CONTENT AREA: Math, Non-Standard Units of Measurement
  • RECOMMENDED AGES: Grades 1-4
  • STANDARDS: TEKS 2.9 A- The student will find the length of objects using concrete models for standard units of length. TEKS 2.9 B- The student will describe the inverse relationship between the size of the unit and the number of units needed to equal the

OUT OF TIME

Topic: Recognize angles as geometric shapes that are formed wherever two rays share a common endpoint; understand concepts of angle measurement

  • CONTENT AREA: Math
  • GRADE LEVEL: 4
  • STANDARD: CCSS.MATH.4.MD.C.5

Owls Give a Hoot

Topic: Game with All Shape Locks

  • CONTENT AREA: Elementary Math, Owls
  • Recommended Ages: Elementary

PANIC AT THE PIZZA PARLOR

Topic: Elementary Fractions

  • CONTENT AREA: Elementary Fractions
  • RECOMMENDED AGES: Grades 2-5
  • STANDARDS: CCSS - 3.NF.A.1 3.NF.A.2 3.NF.A.3 4.NF.A.1

PASSPORT TO CHINA (Measurement)

  • Content Area: Math, Measurement, Time, Multiplication, Division
  • Ideal Group Size: Whole Class / Suggested Time: 45 minutes
  • Recommended Ages: Elementary/Middle School

PATRICIA'S PATTERN PASTA

Topic: Identify arithmetic patterns and explain them using properties of operations

  • CONTENT AREA: Math
  • GRADE LEVEL: 3
  • STANDARD: CCSS.MATH.3.OA.D.9

PEDRO'S PET SHOP

Topic: Apply the Commutative and Associative properties to add within 20

  • CONTENT AREA: Math
  • GRADE LEVEL: 1
  • STANDARD: CCSS.MATH.1.OA.B.3

PET SHOP SHENANIGANS

Topic: Represent that numbers 11-19 are made up of 10 and some number of ones

  • CONTENT AREA: Math
  • GRADE LEVEL: K
  • STANDARD: CCSS.MATH.K.NBT.A.1

PICNIC PANIC

Topic: Compare two fractions with different numerators and different denominators

  • CONTENT AREA: Math, Compare two fractions with different numerators and different denominators
  • GRADE LEVEL: 4
  • STANDARD: CCSS.MATH.4.NF.A.2

PINKY'S PARTY CATERING

Topic: Understand fractions as a size relative to a whole

  • CONTENT AREA: Math
  • GRADE LEVEL: 3
  • STANDARD: CCSS.MATH.3.NF.A.3

PIZZA! PIZZA!

Topic: Use multiplication and division within 100 to solve word problems in situations involving equal groups, arrays, and measurement quantities

  • CONTENT AREA: Math
  • GRADE LEVEL: 3
  • STANDARD: CCSS.MATH.3.OA.A.3

PLACE VALUE PALACE

Topic: Understand place value in numbers through 1000

  • CONTENT AREA: Math
  • GRADE LEVEL: 2
  • STANDARDS: CCSS.MATH.2.NBT

PLAYGROUND CONSTRUCTION

Topic: Know relative sizes of measurement units within one system of units and record measurement equivalents in a two-column table (ex: inches/feet)

  • CONTENT AREA: Math
  • GRADE LEVEL: 4
  • STANDARD: CCSS.MATH.4.MD.A.1

PLAYGROUND FUN

Topic: Numbers 1-100

  • CONTENT AREA: Early Elementary Math - Number 1-100
  • RECOMMENDED AGES: Grades PK-2
  • STANDARDS: CCSS.MATH.CONTENT.K.CC.A.1, CCSS.MATH.CONTENT.K.CC.A.2, CCSS.MATH.CONTENT.K.CC.A.3, CCSS.MATH.CONTENT.K.CC.B.4, CCSS.MATH.CONTENT.K.CC.B.5, CCSS.MATH.CONTENT.K.CC.C.6, CCSS.MATH.CONTENT.K.CC.C.7

POLAR PLUNGE

Topic: Subtract multiples of 10 in the range 10-90

  • CONTENT AREA: Math
  • GRADE LEVEL(S): 1
  • STANDARD(S): CCSS.MATH.1.NBT.C.6

POOL PARTY

Topic: Understand and Explain Fractions and Decimals

  • CONTENT AREA: Math
  • GRADE LEVEL: 4
  • STANDARDS: CCSS.MATH.4.NF.A.1, CCSS.MATH.4.NF.A.2, CCSS.MATH.4.NF.B.3, CCSS.MATH.4.NF.B.4, CCSS.MATH.4.NF.C.5, CCSS.MATH.4.NF.C.6, CCSS.MATH.4.NF.C.7

PRINCE EMERALD'S DILEMMA

Topic: Count forward from any given number besides one

  • CONTENT AREA: Math
  • GRADE LEVEL: K
  • STANDARD: CCSS.MATH.K.CC.A.2

PRINCESS RUBY'S LOST SHOES

Topic: Count to 100 by ones and by tens

  • CONTENT AREA: Math
  • GRADE LEVEL: K
  • STANDARD: CCSS.MATH.K.CC.A.1

PRINCIPAL'S CHALLENGE

Topic: FRACTIONS, DECIMALS, PERCENT

  • Content Area: Math, Fractions, Decimals, Percents
  • Ideal Group Size: Small Groups/ Suggested Time: 45 minutes
  • Recommended Ages: Upper Elementary

PUPPY LOVE

Topic: Holiday

  • Content Area: Seasonal Games, Team Building, Valentine's Day
  • Ideal Group Size: Small Group / Suggested Time: 45 minutes
  • Recommended Ages: Elementary

PUZZLE PANIC

Topic: Compose 2- and 3-dimensional shapes from other shapes

  • CONTENT AREA: Math
  • GRADE LEVEL: 1
  • STANDARD: CCSS.MATH.1.G.A.2

QUEST FOR THE AQUA MARINE UNDERWATER LAB

Topic: Decompose and represent numbers less than or equal to 10

  • CONTENT AREA: Math
  • GRADE LEVEL(S): K
  • STANDARD(S): CCSS.MATH.K.OA.A.3

RACE DAY

Topic: Math, Telling Time

  • CONTENT AREA: Math, Telling Time (companion to "Where in Time is Ms. Johnson" physical game)
  • RECOMMENDED AGES: Grades 2-5
  • STANDARDS: CCSS.MATH.CONTENT.3.MD.A.1 Tell and write time to the nearest minute and measure time intervals in minutes. Solve word problems involving addition and subtraction of time intervals in minutes, e.g., by representing the problem on a number line

RADIOACTIVE

Topic: Angles

  • Content Area: Geometry, Angles
  • Ideal Group Size: Small Group / Suggested Time: 45 minutes
  • Recommended Ages: Elementary/Middle School
  • Standards: 4.MD.5: Recognize angles as geometric shapes that are formed rays share a common endpoint, and understand concepts of angle measurement. 4.MD.5a: An angle is measured with reference to a circle with its center at the common endpoin

Raiders of the Lost Locker

Topic: Upper Elementary Teambuilding

  • Game Designer: Breakout EDU Team
  • Ideal Group Size: Small Group / Suggested Time: 45 minutes
  • Recommended Ages: Upper Elementary, Middle School

RECESS RACE

Topic: Understand measurement concepts and use standard units to calculate measurements

  • CONTENT AREA: Math
  • GRADE LEVEL: 2
  • STANDARDS: CCSS.MATH.CONTENT.2.MD

ROCKIN' RECESS

Topic: FRACTIONS

  • CONTENT AREA: Elementary Math, Fractions
  • RECOMMENDED AGES: Elementary
  • STANDARDS: CCSS.MATH.CONTENT.3.NF.A.1 CCSS.MATH.CONTENT.3.NF.A.2

ROYAL DINNER PARTY MISHAP

Topic: Count to answer "how many?"

  • CONTENT AREA: Math
  • GRADE LEVEL: K
  • STANDARD: CCSS.MATH.K.CC.B.5

SAL'S S'MORE SHOP

Topic: Interpret whole-number quotients of whole numbers and explain what each part (dividend, divisor, quotient) means

  • CONTENT AREA: Math
  • GRADE LEVEL: 3
  • STANDARD: CCSS.MATH.3.OA.A.2

SALLY’S BEACH VACATION (Word Problems)

  • Content Area: Math, Word Problems
  • Ideal Group Size: Small Group / Suggested Time: 45 minutes
  • Recommended Ages: Elementary
  • Standards: 2.OA 2 Add and subtract within 20 2.MD 8 Solve word problems involving dollar bills, quarters, dimes, nickels, and pennies using $ and change cent symbols appropriately. 3.OA Represent and solve problems in involving multiplication and division

SALVAGE THE SUBMARINE

Topic: Represent addition and subtraction

  • CONTENT AREA: Math
  • GRADE LEVEL(S): K
  • STANDARD(S): CCSS.MATH.K.OA.A.1

SAMMY'S SWEET TREATS

Topic: Partition circles and squares into equal parts to represent halves, fourths, and quarters

  • CONTENT AREA: Math
  • GRADE LEVEL: 1
  • STANDARD: CCSS.MATH.1.G.A.3

SAVE THE DINNER PARTY

Topic: Multiplication 2, 5, 10

  • CONTENT AREA: Elementary Math - Multiplication by 2s, 5s, and 10s
  • RECOMMENDED AGES: Grades 2-5
  • STANDARDS: CCSS.MATH.CONTENT.2.OA.C.3, CCSS.MATH.CONTENT.2.NBT.A.2, CCSS.MATH.CONTENT.3.NBT.A.3, CCSS.MATH.CONTENT.3.OA.A.1, CCSS.MATH.CONTENT.3.OA.B.5, CCSS.MATH.CONTENT.3.OA.C.7

SAVE THE SUPERMARKET

Topic: Organize, represent, compare and interpret data with up to three categories

  • CONTENT AREA: Math
  • GRADE LEVEL: 1
  • STANDARD: CCSS.MATH.1.MD.C.4

SCIENCE FAIR MIX UP

Topic: Make a line plot to display a data set of measurements in fractions of a unit and solve addition/subtraction problems of fractions with the information

  • CONTENT AREA: Math
  • GRADE LEVEL: 4
  • STANDARD: CCSS.MATH.4.MD.B.4

SEASONAL SECRETS!

Topic: Science: Seasons & Weather

  • CONTENT AREA: Elementary Science, Seasons
  • RECOMMENDED AGES: Grades 3-8
  • STANDARDS: VA 3.8 The student will investigate and understand basic patterns and cycles occurring in nature. Key concepts include patterns of natural events such as seasonal changes.

SECRET AGENT MISSION: FRACTIONS, DECIMALS, DECODE

Topic: Fractions and Decimals

  • CONTENT AREA: Math, Fractions & Decimals
  • RECOMMENDED AGES: Grades 4-7
  • STANDARDS: CCSS.MATH.CONTENT.4.NF.A.1 CCSS.MATH.CONTENT.4.NF.A.2 CCSS.MATH.CONTENT.4.NF.B.3 CCSS.MATH.CONTENT.4.NF.B.4 CCSS.MATH.CONTENT.4.NF.C.5 CCSS.MATH.CONTENT.4.NF.C.6 CCSS.MATH.CONTENT.4.NF.C.7

SEED SABOTAGE

Topic: Measurement

  • Content Area: Math, Measurement
  • Ideal Group Size: Small Group / Suggested Time: 45 minutes
  • Recommended Ages: Elementary
  • Standards: CCSS.Math.Content.2.NBT.B, CCSS.Math.Content.2.MD.A.1, CCSS.Math.Content.2.MD.A.3, CCSS.Math.Content.2.G.A.2

SEED SABOTAGE 2

Topic: Math: Partitioning Rectangles (digital companion to "Seed Sabotage" physical game)

  • CONTENT AREA: Math - Partitioning (digital companion to "Seed Sabotage" physical game)
  • RECOMMENDED AGES: Grades 1-4
  • STANDARDS: CCSS.Math.Content.2.G.A.2- Partition a rectangle into rows and columns of same-size squares and count to find the total number of them.

SERVING UP SHAPES

Topic: Create shapes with defining attributes

  • CONTENT AREA: Math
  • GRADE LEVEL: 1
  • STANDARD: CCSS.MATH.1.G.A.1

SHAPE SOIREE

Topic: Identify and Draw 2- and 3-D Shapes

  • CONTENT AREA: Math
  • GRADE LEVEL: 2
  • STANDARDS: CCSS.MATH.2.G

SHAPE THIEF: A 2D ADVENTURE

Topic: Geometry, 2D Shapes

  • Content Area: Geometry, 2D Shapes
  • Ideal Group Size: Small Groups/ Suggested Time: 45 minutes
  • Recommended Ages: Upper Elementary

SHAPE TOWN CONTINUED

Topic: Math: Geometry, 2d/3d Shapes (companion to "Shape Town" physical game)

  • CONTENT AREA: Math, Geometry (companion to "Shape Town" physical game)
  • RECOMMENDED AGES: K-2
  • STANDARDS: CCSS.MATH.CONTENT.K.G.A.3 Identify shapes as two-dimensional (lying in a plane, "flat") or three-dimensional ("solid"). Analyze, compare, create, and compose shapes. CCSS.MATH.CONTENT.K.G.B.4 Analyze and compare two- and three-dimensional shape

SHAPESTATION REPAIR

Topic: Distinguish between flats and solids

  • CONTENT AREA: Math, Geometry
  • GRADE LEVEL(S): K
  • STANDARD(S): CCSS.MATH.K.G.A.3

SIDEWAYS STORIES OF POLYGON HIGH

Topic: Geometry (Polygons)

  • CONTENT AREA: Elementary Geometry, Polygons
  • RECOMMENDED AGES: Grades 3-5
  • STANDARDS: CCSS.MATH.CONTENT.4.G.A.2 Classify two-dimensional figures based on the presence or absence of parallel or perpendicular lines, or the presence or absence of angles of a specified size. Recognize right triangles as a category, and identify righ

SILLY GOOSE'S TIME ADVENTURE

Topic: Telling Time

  • CONTENT AREA: Math, Telling Time
  • RECOMMENDED AGES: K-3
  • STANDARDS: MGSE2.MD.7 Tell and write time from analog and digital clocks to the nearest five minutes, using a.m. and p.m. MGSE1.MD.3 Tell and write time in hours and half-hours using analog and digital clocks.

SING SONG VIRUS OUTBREAK

Topic: Use decimal notation for fractions with denominators 10 or 100

  • CONTENT AREA: Math
  • GRADE LEVEL: 4
  • STANDARD: CCSS.MATH.4.NF.C.6

SNACK TIME DILEMMA

Topic: Use informal language to describe and compare 2- and 3-d shapes

  • CONTENT AREA: Math, Geometry
  • GRADE LEVEL(S): K
  • STANDARD(S): CCSS.MATH.K.G.B.4

SNOWFLAKES, SNOWMEN...TIME TO PLAY!

Topic: Winter; Shapes & Patterns

  • CONTENT AREA: Winter; Math, Patterns, Shapes
  • RECOMMENDED AGES: Grades PK-3
  • STANDARDS: CCSS.MATH.CONTENT.K.G.A.1, CCSS.MATH.CONTENT.K.G.A.2, CCSS.MATH.CONTENT.K.G.A.3, CCSS.MATH.CONTENT.K.G.B.4, CCSS.MATH.CONTENT.K.G.B.5, CCSS.MATH.CONTENT.K.G.B.6

SNOWMAN PARTY

Topic: Winter, Seasonal

  • Game Designer: Tracy Pierce
  • Content Area: Holiday and Seasonal, Winter
  • Recommended Ages: Elementary, Middle School

SNOWMEN, SNOWFLAKES,TIME TO PLAY

Topic: Addition, Pairs

  • Content Area: Math
  • Ideal Group Size: Small Group / Suggested Time: 45 minutes
  • Recommended Ages: Elementary
  • Standards: Identify and describe shapes (squares, circles, triangles, rectangles, hexagons, cubes, cones, cylinders, and spheres). Count to tell the number of objects.

SPLAT (3D Shapes)

  • Content Area: Math, Geometry, Shapes
  • Ideal Group Size: Small Group / Suggested Time: 45 minutes
  • Recommended Ages: Elementary

SQUARE UP

Topic: Recognize area as an attribute of plane figures

  • CONTENT AREA: Math
  • GRADE LEVEL: 3
  • STANDARD: CCSS.MATH.3.MD.C.5

STOP THE EVIL WIZARD KRAGRON!

Topic: Compare two written numbers (1-10)

  • CONTENT AREA: Math
  • GRADE LEVEL: K
  • STANDARD: CCSS.MATH.K.CC.C.7

STRANDED ON THE ISLAND

Topic: Read and write multi-digit whole numbers using base-ten numerals, number names, and expanded form; compare them using >, =, and < symbols

  • CONTENT AREA:
  • GRADE LEVEL: 4
  • STANDARD: CCSS.MATH.4.NBT.A.2

STUCK IN FLATLAND (Perimeter / Area)

  • Content Area: Math, Area, Geometry, Classifying Shapes
  • Ideal Group Size: Whole Class / Suggested Time: 45 minutes
  • Recommended Ages: Elementary
  • Standards: CCSS.MATH.CONTENT.4.G.A.1 Draw points, lines, line segments, rays, angles (right, acute, obtuse), and perpendicular and parallel lines. Identify these in two-dimensional figures. CCSS.MATH.CONTENT.4.G.A.2 Classify two-dimensional figures based

STUCK IN THE PET STORE

Topic: Multiply a whole number of up to four digits by a one-digit whole number, and multiply two two-digit numbers

  • CONTENT AREA: Math
  • GRADE LEVEL: 4
  • STANDARD: CCSS.MATH.4.NBT.B.5

STUCK IN THE SUPPLY CLOSET

Topic: Add within 100, regrouping if necessary

  • CONTENT AREA: Math
  • GRADE LEVEL(S): 1
  • STANDARD(S): CCSS.MATH.1.NBT.C.4

STUFFED ANIMAL ESCAPE

Topic: Represent and solve problems involving addition and subtraction

  • CONTENT AREA: Math
  • GRADE LEVEL: 2
  • STANDARD: CCSS.MATH.2.OA.A.1

STUMP UP THE VOLUME

Topic: Volume

  • Content Area: Math, Volume
  • Ideal Group Size: Whole Class / Suggested Time: 45 minutes
  • Recommended Ages: Elementary
  • Standards: 5.MD.C.3 Recognize volume as an attribute of solid figures and understand concepts of volume measurement. 5.MD.C.5 Relate volume to the operations of multiplication and addition and solve real world and mathematical problems involving volume.

SUGAR SHACK

Topic: Fluently multiply and divide within 100 using strategies, properties and relationships

  • CONTENT AREA: Math
  • GRADE LEVEL: 3
  • STANDARD: CCSS.MATH.3.OA.C.7

Summer Lovin'

Topic: Back to School

  • Game Designer: Tracy Pierce
  • Content Area: Team Building
  • Recommended Ages: Upper Elementary

SURF'S UP

Topic: Use various strategies to demonstrate fluency in addition and subtraction within 10, and use those to add and subtract within 20

  • CONTENT AREA: Math
  • GRADE LEVEL: 1
  • STANDARD: CCSS.MATH.1.OA.C.6

SWEET TOOTH'S WEDDING ORDER

Topic: Interpret products of whole numbers and explain what each part (the factors and the product) means

  • CONTENT AREA: Math
  • GRADE LEVEL: 3
  • STANDARD: CCSS.MATH.3.OA.A.1

THE ALIENS HAVE LANDED

Topic: Math: Graphing, Data

  • CONTENT AREA: Math; Graphing & Data
  • RECOMMENDED AGES: Grades 2-5
  • STANDARDS: CCSS.MATH.CONTENT.3.MD.B.3 Draw a scaled picture graph and a scaled bar graph to represent a data set with several categories. Solve one- and two-step "how many more" and "how many less" problems using information presented in scaled bar graphs

THE ANTS ARE MARCHING (Mutliplication)

  • Content Area: Math, Multiplication
  • Ideal Group Size: Small Group / Suggested Time: 45 minutes
  • Recommended Ages: Elementary

THE BIG APPLE

Topic: Math

  • CONTENT AREA: Math
  • RECOMMENDED AGES: Grades 4-6
  • RECOMMENDED GROUP SIZE: Small group
  • STANDARDS: MACC.5.G.1.1, MACC.5.G.1.2

THE BIG PARADE

Topic: Represent and Interpret Data Using Bar/Picture Graphs and Line Plots Including Fractions and Decimals

  • CONTENT AREA: Math
  • GRADE LEVEL: 4
  • STANDARDS: CCSS.MATH.4.MD.B

THE BREAKOUT BAKERY

Topic: Partition circles and rectangles into two, three, or four equal shares, describe the shares using fractional terminology

  • CONTENT AREA: Math
  • GRADE LEVEL: 2
  • STANDARD: CCSS.MATH.2.G.A.3

THE BREAKOUT CAFE BARISTA

Topic: Mentally add or subtract 10 or 100 from a given 3-digit number

  • CONTENT AREA: Math
  • GRADE LEVEL: 2
  • STANDARD: CCSS.MATH.2.NBT.B.8

THE BREAKOUT FARMER'S MARKET

Topic: Solve word problems involving dollar bills, quarters, dimes, nickels, and pennies, using $ and ¢ symbols appropriately

  • CONTENT AREA: Math
  • GRADE LEVEL: 2
  • STANDARD: CCSS.MATH.2.MD.C.8

THE BREAKOUT OLYMPICS

Topic: Compare the lengths of two objects using standard units

  • CONTENT AREA: Math
  • GRADE LEVEL: 2
  • STANDARD: CCSS.MATH.2.MD.A.4

THE CANDY CONUNDRUM

Topic: Valentine's Day (digital companion to "The Candy Crisis" physical game)

  • CONTENT AREA: Holiday, Valentine's Day (digital companion to "The Candy Crisis" physical game)
  • RECOMMENDED AGES: Grades 2-7

The Candy Crisis

Topic: Math, Fractions

  • Content Area: Math, Fractions, Valentine's
  • Ideal Group Size: Small Group / Suggested Time: 45 minutes
  • Recommended Ages:Upper Elementary, Middle Grades

THE CASE OF THE MISSING HOPS

Topic: Represent whole-number sums and differences within 100 on an evenly-spaced number line

  • CONTENT AREA: Math
  • GRADE LEVEL: 2
  • STANDARD: CCSS.MATH.2.MD.B.6

THE DRAGON BREATH CURSE

Topic: Count or match to identify greater than, less than, or equal

  • CONTENT AREA: Math
  • GRADE LEVEL: K
  • STANDARD: CCSS.MATH.K.CC.C.6

THE FRACTION THIEF (Fractions)

  • Content Area: Math, Fractions, Multiplication, Division
  • Ideal Group Size: Whole Class / Suggested Time: 45 minutes
  • Recommended Ages: Elementary
  • Standards: 5.NF.B.7 Apply and extend previous understandings of division to divide unit fractions by whole numbers and whole numbers by unit fractions. 5.NF.B.3 Interpret a fraction as division of the numerator by the denominator (a/b = a ÷ b). Solve word

THE GEOMETRY GIANT'S JEALOUSY

Topic: Elementary Geometry (Polygons)

  • CONTENT AREA: Elementary Geometry, Polygons
  • RECOMMENED AGES: Grades 2-4
  • STANDARDS: 2.G.1- Recognize and draw shapes having specified attributes, such as a given number of angles or a given number of equal faces. Identify triangles, quadrilaterals, pentagons, hexagons, and cubes. 2.OA.4- Use addition to find the total number o

THE GREAT ADOPT-A-PET EVENT

Topic: Understand Numbers 11-19

  • CONTENT AREA: Math
  • GRADE LEVEL: K
  • STANDARDS: CCSS.MATH.K.NBT.A

THE GREAT AMERICAN ROAD TRIP

Topic: Subtraction with Regrouping

  • Content Area: Math, Subtraction
  • Ideal Group Size: Whole Class / Suggested Time: 45 minutes
  • Recommended Ages: Upper Elementary/Middle School
  • Standards: 4.NBT.B.4 4.OA.A.3 4.MD.A.2 5.NBT.B.7 6.NS.B.3

THE GREAT BREAKOUT 5000

Topic: Compare two 3-digit numbers using >, =, and <

  • CONTENT AREA: Math
  • GRADE LEVEL: 2
  • STANDARD: CCSS.MATH.2.NBT.A.4

THE GREAT BREAKOUT BAKE SALE

Topic: Tell time and count money

  • CONTENT AREA: Math
  • GRADE LEVEL: 2
  • STANDARDS: CCSS.MATH.2.MD.C.7, CCSS.MATH.2.MD.C.8

THE GREAT BREAKOUT WORLD PREMIER

Topic: Identify and express even numbers and the sum of two equal addends

  • CONTENT AREA:
  • GRADE LEVEL: 2
  • STANDARD: CCSS.MATH.2.OA.A.3

THE GREAT MEASUREMENT RACE

Topic: Estimate lengths using units of inches, feet, centimeters, and meters

  • CONTENT AREA: Math
  • GRADE LEVEL: 2
  • STANDARD: CCSS.MATH.2.MD.A.3

THE HIDDEN TREASURE OF FORREST FENN

Topic: Use place value to read and interpret numbers and calculations

  • CONTENT AREA: Math
  • GRADE LEVEL: 5
  • STANDARDS: CCSS.MATH.CONTENT.5.NBT

THE HUNT FOR THE GOLDEN OWL

Topic: Use Symbols and Patterns to Perform Calculations (Including Multiplication and Division)

  • CONTENT AREA: Math
  • GRADE LEVEL: 5
  • STANDARDS: CCSS.MATH.5.OA

THE LEGEND OF OAK ISLAND AND CAPTAIN KIDD'S GOLD

Topic: Measure and Convert Measurements of Volume, Length & Weight

  • CONTENT AREA: Math
  • GRADE LEVEL: 5
  • STANDARDS: CCSS.MATH.5.MD

THE LOST LUNCHBOX

Topic: MULTIPLICATION

  • Content Area: Math
  • Ideal Group Size: Small Groups / Suggested Time: 40 minutes
  • Recommended Ages: Elementary

THE LOST PIRATE TREASURE OF PERU

Topic: Use Understanding of Fractions to Complete Calculations

  • CONTENT AREA: Math
  • GRADE LEVEL: 5
  • STANDARD: CCSS.MATH.5.NF

THE MARTIAN'S AREA (Area)

  • Content Area: Math, Area, Perimeter
  • Ideal Group Size: Whole Class / Suggested Time: 45 minutes
  • Recommended Ages: Elementary

THE MISSING LINK

Topic: Find all factor pairs for a whole number in the range 1-100; distinguish between prime and composite numbers

  • CONTENT AREA: Math
  • GRADE LEVEL: 4
  • STANDARD: CCSS.MATH.4.OA.B.4

THE MYSTERIOUS GOLD OF LAKE GUATAVITA

Topic: Classify and Categorize 2-Dimensional Figures

  • CONTENT AREA: Math
  • GRADE LEVEL: 5
  • STANDARDS: CCSS.MATH.5.G.B

THE MYSTERY OF PATTERNS

Topic: Patterns

  • CONTENT AREA: Elementary Math, Patterns
  • RECOMMENDED AGES: Grades 1-4
  • STANDARDS: Generate and analyze patterns. CCSS.MATH.CONTENT.4.OA.C.5 Generate a number or shape pattern that follows a given rule. Identify apparent features of the pattern that were not explicit in the rule itself.

THE MYSTERY OF SCARED NUMBER 6

Topic: Numbers 1-100

  • CONTENT AREA: Early Childhood Math, Numbers 1-100
  • RECOMMENDED AGES: PK-2
  • STANDARDS: CCSS.MATH.CONTENT.K.CC.A.1, CCSS.MATH.CONTENT.K.CC.A.3

THE PERFECT PICNIC

Topic: Determine if equations involving addition and subtraction are true or false (demonstrate understand the concept of an equal sign)

  • CONTENT AREA: Math
  • GRADE LEVEL: 1
  • STANDARD: CCSS.MATH.1.OA.D.7

THE SEARCH FOR THE CROWN JEWELS

Topic: Count and Relate to Cardinality

  • CONTENT AREA: Math
  • GRADE LEVEL: K
  • STANDARDS: CCSS.MATH.K.CC

THE SLEUTH CLUB: BAKE SHOP MIX UP

Topic: Multiply and divide fluently using strategies

  • CONTENT AREA: Math
  • GRADE LEVEL: 4
  • STANDARDS: CCSS.MATH.4.OA

THE THEME PARK MISHAP

Topic: Math

  • CONTENT AREA: Addition & Subtraction
  • RECOMMENDED AGES: Grades 1-3
  • RECOMMENDED GROUP SIZE: Whole Group
  • STANDARDS: 2.OA.A.1, 2.NBT.B.5, 2.NBT.B.6

THE WOLF'S DEN

  • Game Designer: Patti Harju
  • Content Area: Cross Curricular, Math, Reading,
  • Ideal Group Size: Whole Class / Suggested Time: 45 minutes
  • Recommended Ages: Early Elementary/Elementary

THERE'S NO TIME LIKE THE PRESENT

Topic: Multiples, Factors, Prime and Composite Numbers (digital companion to "Blast from the Past" physical game)

  • CONTENT AREA: Math; Multiples, Factors, Prime and Composite Numbers (digital companion to "Blast from the Past" physical game)
  • RECOMMENDED AGES: Grades 3-6
  • STANDARDS: CCSS.MATH.CONTENT.4.OA.A.2, CCSS.MATH.CONTENT.4.OA.A.3, CCSS.MATH.CONTENT.4.OA.B.4

TITANIUM SPACE SHIELD (Add & Sub Fractions)

  • Content Area: Math, Fractions
  • Ideal Group Size: Whole Class / Suggested Time: 45 minutes
  • Recommended Ages: Elementary/Middle School
  • Standards: CCSS.MATH.CONTENT.4.NF.B.3, CCSS.MATH.CONTENT.5.NF.A.1, CCSS.MATH.CONTENT.5.NF.A.2, CCSS.MATH.CONTENT.6.NS.A.1, CCSS.MATH.CONTENT.7.NS.A.1,

TO THE FUTURE AND BEYOND

Topic: Elementary Math

  • Content Area: Math
  • Ideal Group Size: Whole Group / Suggested Time: 45 minutes
  • Recommended Ages: Elementary

TO THE FUTURE AND BEYOND! (DIGITAL)

Topic: Addition, Subtraction, Word Problems, Tens and Ones

  • CONTENT AREA: Math - Addition, Subtraction, Word Problems, Tens and Ones
  • RECOMMENDED AGES: Grades K-2
  • STANDARDS: CCSS.MATH.CONTENT.1.OA.A.1, CCSS.MATH.CONTENT.1.OA.A.2, CCSS.MATH.CONTENT.1.OA.B.4, CCSS.MATH.CONTENT.1.OA.C.6, CCSS.MATH.CONTENT.1.OA.D.8, CCSS.MATH.CONTENT.1.NBT.B.2

TOP OF THE LINE HARDWARE

Topic: Measure and record the length of objects using a line plot to represent wholes, halves and fourths of an inch

  • CONTENT AREA: Math
  • GRADE LEVEL: 3
  • STANDARD: CCSS.MATH.3.MD.B.4

TOY BOX TROUBLE

Topic: Understand that the length measurement of an object is the number of same-size length units that span it with no gaps or overlaps

  • CONTENT AREA: Math
  • GRADE LEVEL: 1
  • STANDARD: CCSS.MATH.1.MD.A.2

TRACK AND FIELD DAY

Topic: Measure and Calculate Length, Distances, Intervals, Liquid Volume, Mass and Money

  • CONTENT AREA: Math
  • GRADE LEVEL: 4
  • STANDARDS: CCSS.MATH.4.MD.A, CCSS.MATH.4.MD.A.1,CCSS.MATH.4.MD.A.1 .2,CCSS.MATH.4.MD.A.1 .3

TRAPPED IN CRAFTWORLD

Topic: Understand and Apply the Concepts of Volume

  • CONTENT AREA: Math
  • GRADE LEVEL: 5
  • STANDARD: CCSS.MATH.5.MD.C

TRAPPED IN TIME (Order of Operations)

  • Content Area: Math, Order of Operations
  • Ideal Group Size: Small Group / Suggested Time: 45 minutes
  • Recommended Ages: Elementary/Middle School
  • Standards: CCSS.MATH.CONTENT.5.OA.A.1, CCSS.MATH.CONTENT.6.EE.A.3

TRAPPED ON A TROPICAL ISLAND

Topic: Use mental math strategies to add or subtract 10 from any number

  • CONTENT AREA: Math
  • GRADE LEVEL(S): 1
  • STANDARD(S): CCSS.MATH.1.NBT.C.5

ULTIMATE BAKE OFF

  • CONTENT AREA: Math, Multiplying & Dividing Fractions
  • IDEAL GROUP SIZE: Small Groups
  • RECOMMENDED AGES: Grades 5-8
  • STANDARDS: 5.NF.B.3, 5.NF.B.4, 5.NF.B.4a, 5.NF.B.6

UP AND AWAY!

Topic: Fluently add and subtract multi-digit whole numbers using the standard algorithm.

  • CONTENT AREA: Math
  • GRADE LEVEL: 4
  • STANDARD: CCSS.MATH.4.NBT.B.4

VOLUME TRAPS 1

Topic: Recognize volume as an attribute of solid figures

  • CONTENT AREA: Math
  • GRADE LEVEL: 5
  • STANDARD: CCSS.MATH.5.MD.C.3

VOLUME TRAPS 2

Topic: Measure volume by counting various units

  • CONTENT AREA: Math
  • GRADE LEVEL: 5
  • STANDARD: CCSS.MATH.5.MD.C.4

VOLUME TRAPS 3

Topic: Relate volume to the operations of multiplication and addition

  • CONTENT AREA: Math
  • GRADE LEVEL: 5
  • STANDARD: CCSS.MATH.5.MD.C.5

WACKY TRAX

Topic: Round whole numbers to the nearest 10 or 100 using place value

  • CONTENT AREA: Math
  • GRADE LEVEL: 3
  • STANDARD: CCSS.MATH.3.NBT.A.1

WAIT FOR THE WHISTLE

Topic: PLACE VALUE

  • Content Area: Math, Place Value
  • Ideal Group Size: Small Groups/ Suggested Time: 45 minutes
  • Recommended Ages: Elementary

WASHINGTON, D.C. DILEMMA

Topic: Solve problems by graphing points on a coordinate plane; find distances between points

  • CONTENT AREA: Math
  • GRADE LEVEL: 6
  • STANDARD: CCSS.MATH.6.NS.C.8

WEATHER WIZARD (Weather)

  • Game Designer: Patti Harju
  • Content Area: Math, Science, Cross Curricular, Weather
  • Ideal Group Size: Whole Class / Suggested Time: 45 minutes
  • Recommended Ages: Elementary

WHAT'S BUGGING YOU?

Topic: Use objects, drawings, or equations with a symbol for an unknown number to represent an addition or subtraction problem within 20.

  • CONTENT AREA: Math
  • GRADE LEVEL: 1
  • STANDARD: CCSS.MATH.1.OA.A.2

WHERE HAVE ALL THE POLYGONS?

Topic: Math, Geometry

  • Game Designer: Amy Banas
  • Content Area: Math, Geometry
  • Ideal Group Size: Whole Class / Suggested Time: 45 minutes
  • Recommended Ages: Elementary

WHERE IN TIME?

Topic: Telling Time

  • Content Area: Math, Telling Time
  • Ideal Group Size: Small Group / Suggested Time: 45 minutes
  • Recommended Ages: Elementary
  • Standards: CCSS.MATH.CONTENT.3.MD.A.1 Tell and write time to the nearest minute and measure time intervals in minutes.

WORKOUT WOES

Topic: Solve and represent addition and subtraction problems within 100

  • CONTENT AREA: Math
  • GRADE LEVEL: 2
  • STANDARD: CCSS.MATH.2.OA.A.1

YOU'RE HIRED!

Topic: Understand shapes and their attributes

  • CONTENT AREA: Math
  • GRADE LEVEL: 3
  • STANDARD: CCSS.MATH.3.G.A.1

ZANY ZOO

Topic: Math

  • Game Designer: Amy Banas, Meghan Lopez, Allison Mass
  • Content Area: Math
  • Ideal Group Size: Whole Class / Suggested Time: 45 minutes
  • Recommended Ages: Elementary