  ## Elementary Math

Games

### Family Gathering: Thanksgiving Dinner

#### Topic: Holiday: Thanksgiving, Math

• CONTENT AREA: Holiday (Thanksgiving), Math
• STANDARDS: CCSS.MATH.CONTENT.5.NBT.A.1 Recognize that in a multi-digit number, a digit in one place represents 10 times as much as it represents in the place to its right and 1/10 of what it represents in the place to its left.CCSS.MATH.CONTENT.5.NBT.B.7

### 100th DAY DILEMMA

#### Topic: Math; 100s Day (digital companion to "100th Day Surprise" physical game)

• CONTENT AREA: Math, 100th Day of School (digital companion to "100th Day Surprise" physical game)

### A DAY AT THE PARK

#### Topic: Using Money

• CONTENT AREA: Elementary Math - Using Money
• STANDARDS: CCSS 2.MD.C.8 Counting and Money

### A DAY AT THE ZOO

#### Topic: Measure Length, Time, and Data

• CONTENT AREA: Math
• STANDARDS: CCSS.MATH.1.MD

### A LATTE LEARNING CAFE

#### Topic: Show the measurements of several objects using a line plot, where the horizontal scale is marked off in whole-number units

• CONTENT AREA: Math
• STANDARD: CCSS.MATH.2.MD.D.9

### A PIRATE TREASURE HUNT

#### Topic: Math: Division

• CONTENT AREA: Math; Division
• IDEAL GROUP SIZE: Small groups of 4-6
• STANDARDS: CCSS.MATH.CONTENT.3.OA.A.1, CCSS.MATH.CONTENT.3.OA.A.2, CCSS.MATH.CONTENT.3.OA.A.3

### A VISIT TO THE ZOO

#### Topic: Fluently add and subtract within 20 using mental strategies

• CONTENT AREA: Math
• STANDARD: CCSS.MATH.2.OA.A.2

### ALIEN ORGANIZATION

#### Topic: Describe the relative positions of objects (ex: above, below, etc)

• CONTENT AREA: Math
• STANDARD(S): CCSS.MATH.K.G.A.1

### ALIEN POX

#### Topic: Graphing, Data

• CONTENT AREA: Elementary Math, Graphing
• Ideal Group Size: Small Group / Suggested Time: 45 minutes
• Recommended Ages: Elementary
• Standards: Draw a scaled picture graph and a scaled bar graph to represent a data set with several categories.

### ALIEN SPACE RACE

#### Topic: Compare two decimals to hundredths by reasoning about their size, and record the results with the symbols >, =, or <

• CONTENT AREA: Math
• STANDARD: CCSS.MATH.4.NF.C.7

### ANCIENT SHAPETERIANS REUNITE

#### Topic: Identify, Describe, and Construct Shapes

• CONTENT AREA: Math, Geometry
• STANDARD(S): CCSS.MATH.K.G

### AND THEY'RE OFF!

#### Topic: Comparing Fractions

• CONTENT AREA: Elementary Math, Comparing Fractions
• STANDARDS: CCSS.MATH.CONTENT.3.NF.A.1, CCSS.MATH.CONTENT.3.NF.A.2, CCSS.MATH.CONTENT.3.NF.A.3, CCSS.MATH.CONTENT.4.NF.A.1, CCSS.MATH.CONTENT.4.NF.A.2

### ANIMAL SHELTER SHENANIGANS

#### Topic: DIVISION

• Content Area: Math, Division
• Ideal Group Size: Whole Class / Suggested Time: 45 minutes
• Recommended Ages: Elementary
• Standards: CCSS Standards: 4.NBT.A.1 4.NBT.B.6 4.OA.A.1 4.OA.A.2 4.OA.A.3 5.NBT.B.6

### ARRAY BLASTER

#### Topic: Use addition to find and express the sum of an array

• CONTENT AREA: Math
• STANDARD: CCSS.MATH.2.OA.A.4

### ART MUSEUM MAYHEM

#### Topic: Represent and interpret data using line plots and bar/picture graphs

• CONTENT AREA: Math, Represent and interpret data using line plots and bar/picture graphs
• STANDARDS: CCSS.MATH.2.MD

### ARTS AND CRAFTS PARTY

#### Topic: Use addition and subtraction within 100 to solve word problems involving lengths that are given in the same units

• CONTENT AREA: Math
• STANDARD: CCSS.MATH.2.MD.B.5

### BACK FROM THE PAST

#### Topic: Word Problems, Factors

• CONTENT AREA: Elementary Math
• Ideal Group Size: Small Group / Suggested Time: 45 minutes
• Recommended Ages: Elementary
• Standards: 4.OA.2, 4.OA.3 4.OA.B.4

### BACK TO REALITY

• Game Designer: Adam Bellow and Patti Harju
• Content Area: Cross Curricular, Team Building, Math
• Ideal Group Size: Whole Class / Suggested Time: 45 minutes
• Recommended Ages: Elementary and Middle School

### BARNS! BARNS! AND MORE BARNS!

#### Topic: Relate multiplication and addition using area models

• CONTENT AREA: Math, Relate multiplication and addition using area models
• STANDARD: CCSS.MATH.3.MD.C.7

### BARRY'S BASE TEN BASH

#### Topic: Use place value and properties to add and subtract, and explain why they work

• CONTENT AREA: Math
• STANDARD: CCSS.MATH.2.NBT.B.9

### BEACH DAY BLISS

#### Topic: Count within 100, skip-counting by 5s, 10s, and 100s

• CONTENT AREA: Math
• STANDARD: CCSS.MATH.2.NBT.A.2

### BEN TEN'S TRUCK REPAIR

#### Topic: Multiply one-digit whole numbers by multiples of 10

• CONTENT AREA: Math
• STANDARD: CCSS.MATH.3.NBT.A.3

### BENJAMIN LEWIS AND LAKE GUATAVITA (BL SERIES #2)

#### Topic: Classify two-dimensional figures in a hierarchy based on their properties

• CONTENT AREA: Math
• STANDARD: CCSS.MATH.5.G.B.4

### BENJAMIN LEWIS AND THE CONFEDERATE TREASURE

#### Topic: Understand and plot coordinate pairs on a graph with x- and y- axes

• CONTENT AREA: Math
• STANDARD: CCSS.MATH.5.G.A.1

### BENJAMIN LEWIS SEEKS TREASURE (BL SERIES #1)

#### Topic: Understand that attributes belonging to a category of 2-D figures also belong to all subcategories

• CONTENT AREA: Math
• STANDARD: CCSS.MATH.5.G.B.3

### BENJAMIN LEWIS TRACKS DOWN MOSBY'S GOLD

#### Topic: Graph and interpret points in the first quadrant of the coordinate plane

• CONTENT AREA: Math
• STANDARD: CCSS.MATH.5.G.A.2

### BIRTHDAY PARTY PANIC

#### Topic: Identify and Manipulate Shapes

• CONTENT AREA: Math
• STANDARDS: CCSS.MATH.1.G.A

### BLAST OFF!

#### Topic: Compare two 2-digit numbers using >, =, and <

• CONTENT AREA: Math
• STANDARD(S): CCSS.MATH.1.NBT.B.3

#### Topic: Early Elementary Math: Number Sense (companion to "Brad the Builder" physical game)

• CONTENT AREA: Math, Number Sense & Counting (companion to "Brad the Builder" physical game)
• STANDARDS: ‎CCSS.Math.Content.K.CC.C.6 · ‎CCSS.Math.Content.K.CC.B.4

### BREAKOUT BAKE OFF MINI CHALLENGE

• CONTENT AREA: Math, Addition Strategies
• STANDARDS: 1.OA.3: Apply properties of operations as strategies to add and subtract (Students need not use formal terms for these properties). [For example: If 8 + 3 = 11 is known, then 3 + 8 = 11 is also known (commutative property of addition). To add 2

### BREAKOUT BASEBALL FIELD

#### Topic: Add up to 4 two-digit numbers using place value and property operations

• CONTENT AREA: Math
• STANDARD: CCSS.MATH.2.NBT.B.6

#### Topic: Tell and write time from analog and digital clocks to the nearest five minutes, using a.m. and p.m.

• CONTENT AREA: Math
• STANDARD: CCSS.MATH.2.MD.C.7

#### Topic: Using Money

• CONTENT AREA: Elementary Math, Money
• STANDARDS: CCSS 2.MD.8- Work with time and money, count coin values to determine amount of money, identify coins

### BRENDA'S BAKERY BONANZA

#### Topic: Fractions

• Game Designers: Lauren Markel and Jennifer Miller
• Content Area: Math, Fractions
• Ideal Group Size: Whole Class / Suggested Time: 45 minutes
• Recommended Ages: Elementary

### BRUSSELS SPROUTS FOR LUNCH?

#### Topic: Math (Fractions)

• AUTHOR: Helene Supraner
• CONTENT AREA: Math, Fractions
• RECOMMENDED GROUP SIZE: Small Groups

### CAMP BREAKOUT MYSTERY

#### Topic: Interpret a multiplication equation as a comparison

• CONTENT AREA: Math
• STANDARD: CCSS.MATH.4.OA.A.1

### CAPTAIN CLAW'S DEEP SEA ADVENTURE

#### Topic: Understand Addition and Subtraction as Operations

• CONTENT AREA: Math
• STANDARD(S): CCSS.MATH.K.OA.A

### CARI'S CLOSET

#### Topic: Create and interpret bar and picture graphs with several categories

• CONTENT AREA: Math
• STANDARD: CCSS.MATH.3.MD.B.3

### CARNIVAL CONFUSION

• Content Area: Math
• Ideal Group Size: Whole Class / Suggested Time: 45 minutes
• Recommended Ages: Elementary
• Standards: CCSS.MATH.CONTENT.2.NBT.B.6, CCSS.MATH.CONTENT.2.NBT.B.6, CCSS.MATH.CONTENT.2.MD.C.8, CCSS.MATH.CONTENT.3.NBT.A.2, CCSS.MATH.CONTENT.3.MD.A.1

### CARNIVAL CONUNDRUM

#### Topic: Multiplication & Division

• CONTENT AREA: Multiplication and Division (Elementary)
• STANDARDS: CCSS - 3.OA.A.1 3.OA.A.2 3.OA.A.4 3.OA.C.7 4.OA.A.1

### CARNIVAL QUEST

#### Topic: Fluently add and subtract within 100 using strategies, properties, and relationships

• CONTENT AREA: Math
• STANDARD: CCSS.MATH.2.NBT.B.5

### CASE OF THE MISSING JEWELS

#### Topic: Measure angles in whole-number degrees using a protractor and sketch angles of specified measure

• CONTENT AREA: Math
• STANDARD: CCSS.MATH.4.MD.C.6

### CLOSET CLEAN OUT

#### Topic: Represent and solve problems involving addition and subtraction within 20

• CONTENT AREA: Math
• STANDARD: CCSS.MATH.1.OA.A.1

### COMMOTION IN THE CORAL REEF

#### Topic: Add and subtract within 10 using representations

• CONTENT AREA: Math
• STANDARD(S): CCSS.MATH.K.OA.A.2

### COMPLICATION IN THE CITY GEOTILTED

#### Topic: Draw and build shapes

• CONTENT AREA: Math, Geometry
• STANDARD(S): CCSS.MATH.K.G.B.5

### CONSTRUCTION CONUNDRUM

#### Topic: Math: Multiplication and Division

• CONTENT AREA: Math, Multiplication and Division
• RECOMMENDED GROUP SIZE: small groups
• STANDARDS: CCSS.MATH.CONTENT.4.NBT.B.5, CCSS.MATH.CONTENT.4.NBT.B.6, CCSS.MATH.CONTENT.4.OA.A.2

#### Topic: Odd/Even, Arrays

• Content Area: Math
• Ideal Group Size: Small Group / Suggested Time: 45 minutes
• Recommended Ages: Elementary

#### Topic: Odd/Even, Arrays

• CONTENT AREA: Math; Odds/Evens, Arrays
• STANDARDS: MD.10 Draw a picture graph and a bar graph (with single-unit scale) to represent a data set with up to four categories. Solve simple put-together, take-apart, and compare problems using information presented in a bar graph. OA.3 Determine wheth

#### Topic: Understand and apply the commutative, associative, and distributive properties of multiplication

• CONTENT AREA: Math
• STANDARD: CCSS.MATH.3.OA.B.5

### COOKING CATASTROPHE

#### Topic: Multiply a fraction by a whole number

• CONTENT AREA: Math
• STANDARD: CCSS.MATH.4.NF.B.4

### COOKING WITH DATA

#### Topic: Graphing

• CONTENT AREA: Elementary Math - Graphing
• STANDARDS: ‎CCSS.Math.Content.3.MD.A.2 CCSS.Math.Content.3.MD.C.5

### COORDINATES: HELPING VISITORS

#### Topic: MATH, GEOGRAPHY, COORDINATES

• Content Area: Social Studies, Math, Coordinates
• Ideal Group Size: Small Groups/ Suggested Time: 40 minutes
• Recommended Ages: Elementary

### CRAZY GADGETS, SIMPLE MACHINES PICNIC

#### Topic: Simple Machines

• CONTENT AREA: Science (STEM), Simple Machines
• STANDARDS: NGSS 3-PS2-1 and 3-PS2-2

### CREEPY CAMPOUT

• Game Designer: Ann Brucker and Patti Harju
• Content Area: Team Building
• Ideal Group Size: Whole Class / Suggested Time: 45 minutes
• Recommended Ages: Elementary, Middle School

### CUPID'S CATASTROPHE

#### Topic: Holiday

• Content Area: Seasonal Games, Team Building, Valentine's Day
• Ideal Group Size: Small Group / Suggested Time: 45 minutes
• Recommended Ages: Elementary

### DATA DAVE'S BIRTHDAY CELEBRATION

#### Topic: Create and interpret bar and picture graphs with a single-unit scale

• CONTENT AREA: Math
• STANDARD: CCSS.MATH.2.MD.D.10

### DINO DIG

#### Topic: Compare two objects with a common measurable attribute (ex: height)

• CONTENT AREA: Math
• STANDARD: CCSS.MATH.K.MD.A.2

### DINO EXPLORER

#### Topic: Classify and count objects in categories

• CONTENT AREA: Math
• STANDARD: CCSS.MATH.K.MD.B.3

### DINO LAB

#### Topic: Describe measurable attributes of objects (ex: length or weight)

• CONTENT AREA: Math
• STANDARD: CCSS.MATH.K.MD.A.1

### DINO LAND QUEST

#### Topic: Describe and Compare Measurable Attributes

• CONTENT AREA: Math
• STANDARD: CCSS.MATH.K.MD.A

### DINOSAUR SURVIVAL

#### Topic: Math: Sums to 5/Combinations of 10 (digital companion to "Jerry's Giant Egg" physical game)

• CONTENT AREA: Math: Sums to 5/Combinations of 10 (digital companion to "Jerry's Giant Egg" physical game)
• STANDARDS: CCSS.MATH.CONTENT.K.OA.A.4, CCSS.MATH.CONTENT.K.OA.A.5

### DISAPPEARING COINS

#### Topic: Counting Coins

• CONTENT AREA: Math, Counting Coins

### DOGGONE DILEMMA

#### Topic: Multiply or divide to solve word problems involving multiplicative comparison (use the known to determine the unknown)

• CONTENT AREA: Math
• STANDARD: CCSS.MATH.4.OA.A.2

### DRIVING ME CRAZY

#### Topic: Count on to add and count back to subtract

• CONTENT AREA: Math
• STANDARD: CCSS.MATH.1.OA.C.5

### FACTORY MACHINE MISHAPS

#### Topic: Generate and analyze patterns that follow a given rule

• CONTENT AREA: Math
• STANDARD: CCSS.MATH.4.OA.C.5

### FANTASTIC TREEHOUSE

#### Topic: Identify and Measure Angles

• CONTENT AREA: Math
• STANDARDS: CCSS.MATH.4.MD.C

#### Topic: Standard Units of Measure

• Content Area: Math, Units of Measure
• Ideal Group Size: Small Group / Suggested Time: 45 minutes
• Recommended Ages: Elementary
• Standards: CCSS.MATH.CONTENT.2.MD.A.1, CCSS.MATH.CONTENT.2.MD.A.3, CCSS.MATH.CONTENT.2.MD.B.5, CCSS.MATH.CONTENT.2.MD.B.6

### FARM FRENZY

#### Topic: Add and Subtract within 100

• CONTENT AREA: Math
• STANDARD(S): CCSS.MATH.1.NBT

### FARM FRUSTRATION

#### Topic: Identify and apply the concepts of area and perimeter

• CONTENT AREA: Math
• STANDARDS: CCSS.MATH.3.MD

### FARMER DAN CAN'T MEASURE UP

#### Topic: Math: Measurement (digital companion to "Farm Adventure" physical game)

• CONTENT AREA: Elementary Math (digital companion to "Farm Adventure" physical game)
• STANDARDS: CCSS.MATH.CONTENT.2.MD.A.1, CCSS.MATH.CONTENT.2.MD.A.3, CCSS.MATH.CONTENT.2.MD.B.5, CCSS.MATH.CONTENT.2.MD.B.6

### FARMHOUSE MAKEOVER

#### Topic: Distinguish between and calculate area and perimeter in real-world and mathematical settings

• CONTENT AREA: Math
• STANDARD: CCSS.MATH.3.MD.D.8

### FARMYARD MIX UP

#### Topic: PLACE VALUE

• Content Area: Math, Place Value
• Ideal Group Size: Small Groups / Suggested Time: 40 minutes
• Recommended Aged: Early Elementary

### FIDO'S FRACTION FIASCO

#### Topic: Introduction to Fractions

• CONTENT AREA: Introduction to Fractions
• STANDARDS: 3.NFA.1, 3.NFA.2, 3.NFA.3, 4.NFA.2

### FILMORE'S FRENZY

#### Topic: Place Value

• CONTENT AREA: Elementary Math, Place Value
• STANDARDS: CCSS 2NBT1, 2NBT3, 2NBT4, 3NBT1, 4NBT2, 4NBT3

### FINK'S FAMILY FACTORY

#### Topic: Multiply and divide whole numbers

• CONTENT AREA: Math
• STANDARDS: CCSS.MATH.3.OA

### FISHING FIASCO

#### Topic: Identify the 100s, 10s, and 1s of any given 3-digit number

• CONTENT AREA: Math
• STANDARD: CCSS.MATH.2.NBT.A.1

### FIXER UPPER

#### Topic: Apply the area and perimeter formulas for rectangles in real world and mathematical problems

• CONTENT AREA: Math
• STANDARD: CCSS.MATH.4.MD.A.3

### FOOTBALL FOLLIES (Place Value)

• Content Area: Math, Place Value, Comparing Numbers
• Ideal Group Size: Whole Class / Suggested Time: 45 minutes
• Recommended Ages: Elementary
• Standards: Common Core Numbers and Operations in Base Ten 2NBT1, 2NBT3, 2NBT4, 3NBT1, 4NBT2, 4NBT3,

### FRACTIONS MONSTER

#### Topic: Math; Comparing and Ordering Fractions

• CONTENT AREA: Math; Comparing and Ordering Fractions

### FREDDY THE FROG GETS HOME

#### Topic: Math: Decomposing Numbers, Counting and Sorting

• CONTENT AREA: Math; Decomposing Numbers, Counting and Sorting
• STANDARDS: CCSS.MATH.CONTENT.K.OA.A.3, CCSS.MATH.CONTENT.K.MD.B.3

### FUN AND GAMES

#### Topic: Math, Place Value

• CONTENT AREA: Math, Place Value
• STANDARDS: CCSS.MATH.CONTENT.1.NBT.B.2, CCSS.MATH.CONTENT.1.NBT.B.3, CCSS.MATH.CONTENT.1.NBT.C.4

### GALAXY GAMES

#### Topic: math, prime numbers, patterns, logic

• Content Area: Math
• Recommended Ages: Upper Elementary, Middle School, High School

### GAME NIGHT

#### Topic: Find whole-number quotients and remainders with up to four-digit dividends and one-digit divisors

• CONTENT AREA: Math
• STANDARD: CCSS.MATH.CONTENT.4.NBT.B.6

### GAME OF SHAPES

#### Topic: Identify triangles, quadrilaterals, pentagons, hexagons, and cubes given their specific attributes

• CONTENT AREA: Math
• STANDARD: CCSS.MATH.2.G.A.1

### GAME ON

#### Topic: Find a missing number that makes an equation true (for number sentences within 20)

• CONTENT AREA: Math
• STANDARD: CCSS.MATH.1.OA.D.8

### GAMER'S CHOICE

#### Topic: Multiplication

• CONTENT AREA: Math, Multiplication
• STANDARDS: CCSS.MATH.CONTENT.3.NBT.A.2 Multiply one-digit whole numbers by multiples of 10 in the range 10-90 (e.g., 9 × 80, 5 × 60) using strategies based on place value and properties of operations.

### GARDEN CLUB REJUVENATION

#### Topic: Explain why a fraction a/b is equivalent to a fraction (n × a)/(n × b) by using visual fraction models; generate equivalent fractions.

• CONTENT AREA: Math
• STANDARD: CCSS.MATH.4.NF.A.1

### GARDENS GROWING ARRAYS

#### Topic: Measure areas by counting unit squares (arrays)

• CONTENT AREA:
• STANDARD: CCSS.MATH.3.MD.C.6

### GET TO THE BROADWAY SHOW

#### Topic: Coordinate Grids, Ordered Pairs, Graphing (digital companion to "The Big Apple" physical game)

• CONTENT AREA: Math; Algebra, Coordinate Grids, Ordered Pairs, Graphing (digital companion to "The Big Apple" physical game)
• STANDARDS: MACC.5.G.1.1, MACC.5.G.1.2

### GIGI'S GARDEN

#### Topic: Order and compare the length of 3 objects

• CONTENT AREA: Math
• STANDARD: CCSS.MATH.1.MD.A.1

#### Topic: Holiday, Christmas (digital companion to physical game, "Can't Catch Me! I'm the Gingerbread Man!")

• CONTENT AREA: Holiday, Christmas (digital companion to physical game, "Can't Catch Me! I'm the Gingerbread Man!")
• STANDARDS: CCSS.ELA-LITERACY.CCRA.SL.1, CCSS.ELA-LITERACY.CCRA.SL.2, CCSS.ELA-LITERACY.CCRA.SL.3, CCSS.ELA-LITERACY.CCRA.SL.4, CCSS.ELA-LITERACY.CCRA.SL.5, CCSS.ELA-LITERACY.CCRA.SL.6

### GOING TO THE MOVIES

#### Topic: Use the four operations to solve word problems involving measurement, including problems involving simple fractions or decimals

• CONTENT AREA: Math
• STANDARD: CCSS.MATH.4.MD.A.2

### GPS MESS

#### Topic: Recognize that the an angle's whole measurement is the sum of the angle measures of the parts

• CONTENT AREA: Math
• STANDARD: CCSS.MATH.4.MD.C.7

#### Topic: Partition shapes into parts with equal areas

• CONTENT AREA: Math
• STANDARD: CCSS.MATH.3.G.A.2

### GRANDMA'S PARTY AND THE MIXED UP YEAR

#### Topic: MEASUREMENT OF TIME

• Content Area: Math, Measurement, Time
• Ideal Group Size: Whole Class/ Suggested Time: 45 minutes
• Recommended Ages: Early Elementary, Elementary

### GROCERY STORE STEALS

#### Topic: MATH, MONEY

• Game Designer: Amy Banas
• Content Area: Math
• Ideal Group Size: Whole Class / Suggested Time: 45 minutes
• Recommended Ages: Early Elementary

### HAPPY BIRTHDAY, KEYLA!

#### Topic: Understand Fractions Using Various Representations

• CONTENT AREA: Math, Understand Fractions Using Various Representations
• STANDARDS: CCSS.MATH.CONTENT.3.NF

### HAPPY BIRTHDAY, MR. BRAILLE!

#### Topic: Louis Braille's Birthday: January 4, 1809

• CONTENT AREA: Louis Braille’s Birthday; Braille
• IDEAL GROUP SIZE: Small groups of 5-6 Students per group

### HIDDEN JEWELS OF GEOMETRA

#### Topic: Name shapes regardless of size or position

• CONTENT AREA: Math, Geometry
• STANDARD(S): CCSS.MATH.K.G.A.2

### HITCHING A RIDE WITH SALLY RIDE

#### Topic: Women in History: Sally Ride

• CONTENT AREA: Science, History, Sally Ride

### HUNTER DOUGLAS AND THE OAK ISLAND MONEY PIT

#### Topic: Convert among different-sized standard measurement units within a given measurement system

• CONTENT AREA: Math
• STANDARD: CCSS.MATH.5.MD.A.1

### HUNTER DOUGLAS BEGINS HIS QUEST (HD SERIES #1)

#### Topic: Recognize that a digit represents 10 times the place to its right and 1/10 of the place to its left

• CONTENT AREA: Math
• STANDARD: CCSS.MATH.5.NBT.A.1

### HUNTER DOUGLAS COMPUTES HIS FUTURE (HD SERIES #7)

#### Topic: Add, subtract, multiply, and divide decimals to hundredths

• CONTENT AREA: Math
• STANDARD: CCSS.MATH.5.NBT.B.7

### HUNTER DOUGLAS DIVIDES AND CONQUERS (HD SERIES #4)

#### Topic: Find whole-number quotients of whole numbers with up to four-digit dividends and two-digit divisors

• CONTENT AREA: Math
• STANDARD: CCSS.MATH.CONTENT.5.NBT.B.6

### HUNTER DOUGLAS HANGS A-ROUND (HD SERIES #6)

#### Topic: Use place value understanding to round decimals to any place

• CONTENT AREA: Math
• STANDARD: CCSS.MATH.5.NBT.A.4

### HUNTER DOUGLAS KEEPS SEARCHING (HD SERIES #2)

#### Topic: Explain patterns in the placement of the decimal point to denote powers of 10

• CONTENT AREA: Math
• STANDARD: CCSS.MATH.5.NBT.A.2

### HUNTER DOUGLAS MULTIPLIES HIS EFFORTS (HD #3)

#### Topic: Fluently multiply multi-digit whole numbers using the standard algorithm

• CONTENT AREA: Math
• STANDARD: CCSS.MATH.5.NBT.B.5

### HUNTER DOUGLAS TAKES A DIVE (HD SERIES #9)

#### Topic: Display a data set of measurements in fractions of a unit (1/2, 1/4, 1/8) in a line plot

• CONTENT AREA: Math
• STANDARD: CCSS.MATH.5.MD.B.2

### HUNTER DOUGLAS'S DECIMAL QUEST (HD SERIES #5)

#### Topic: Read, write, and compare decimals to thousandths

• CONTENT AREA: Math
• STANDARD: CCSS.MATH.5.NBT.A.3

### IN LOVE WITH SHAPES

#### Topic: Patterns

• CONTENT AREA: Early Elementary Math - Shapes, Patterns
• RECOMMENDED AGES: Elementary
• STANDARDS: CCSS.MATH.CONTENT.K.G.A.1, CCSS.MATH.CONTENT.K.G.A.2

### IN PURSUIT OF A MERMAID

#### Topic: Make and represent 10s using 1-9

• CONTENT AREA: Math
• STANDARD(S): CCSS.MATH.K.OA.A.4

### IN SEARCH OF BIGFOOT

#### Topic: Math

• CONTENT AREA: Math
• RECOMMENDED GROUP SIZE: Whole group or small groups of 5-6
• STANDARDS: CCSS.MATH.CONTENT.1.MD.A.1, CCSS.MATH.CONTENT.1.MD.A.2, CCSS.MATH.CONTENT.1.MD.C.4, CCSS.MATH.CONTENT.1.G.A.2

### IN SEARCH OF BIGFOOT (digital)

#### Topic: Measurement, Data, and Shapes (digital companion to "In Search of Bigfoot" physical game)

• CONTENT AREA: Math; Measurement, Data, and Shapes (digital companion to "In Search of Bigfoot" physical game)
• STANDARDS: CCSS.MATH.CONTENT.1.MD.A.1, CCSS.MATH.CONTENT.1.MD.A.2, CCSS.MATH.CONTENT.1.MD.C.4, CCSS.MATH.CONTENT.1.G.A.2

### INVESTIGATIVE DETECTIVE

#### Topic: Design Thinking

• CONTENT AREA: STEM, Design Thinking

### IT'S A SYMMETRY TRAP

#### Topic: Symmetry

• Game Designer: Breakout EDU Team
• Content Area: Math, Symmetry
• Recommended Ages: Elementary/Middle School

### IT'S RACE DAY

#### Topic: Express and add fractions with denominator 10 as an equivalent fraction with denominator 100

• CONTENT AREA: Math
• STANDARD: CCSS.MATH.4.NF.C.5

### IT’S TIME FOR A BREAKOUT! (Telling Time)

• Content Area: Math, Telling Time
• Ideal Group Size: Whole Class / Suggested Time: 45 minutes
• Recommended Ages: Early Elementary, Elementary
• Standards: 1.MD.B.3 Tell and write time in hours and half-hours using analog and digital clocks 2.MD.C.7 Tell and write time from analog and digital clocks to the nearest five minutes, using a.m. and p.m.

### JIMMY'S BUFFET

#### Topic: Solve and represent two-step word problems using the four operations

• CONTENT AREA: Math
• STANDARD: CCSS.MATH.3.OA.D.8

### Keyla and the Bus

• Game Designer: Breakout EDU Team
• Content Area: Team Building, Elementary, Math
• Recommended Ages: Elementary

### KEYLA MAKES MARVELOUS MUSIC

#### Topic: Use addition strategies to subtract

• CONTENT AREA: Math
• STANDARD: CCSS.MATH.1.OA.B.4

### KEYLA'S ARTS AND CRAFTS

#### Topic: Understand fractions as quantities based on division

• CONTENT AREA: Math
• STANDARD: CCSS.MATH.3.NF.A.1

### KEYLA'S BEACH BASH

#### Topic: Introduction to Fractions, Partitioning (digital companion to "Keyla's Beach Party" physical game)

• CONTENT AREA: Math; Fractions, Partitioning (digital companion to "Keyla's Beach Party" physical game)
• STANDARDS: CCSS.MATH.CONTENT.2.G.A.1, CCSS.MATH.CONTENT.2.G.A.2, CCSS.MATH.CONTENT.2.G.A.3

### KEYLA'S BEACH PARTY

#### Topic: Math, Introduction to Fractions

• CONTENT AREA: Math, Intro to Fractions
• RECOMMENDED GROUP SIZE: Small Groups
• STANDARDS: CCSS.MATH.CONTENT.2.G.A.1, CCSS.MATH.CONTENT.2.G.A.2, CCSS.MATH.CONTENT.2.G.A.3

### KEYLA'S CARNIVAL GAMES

#### Topic: Understand fractions as a place on a number line

• CONTENT AREA: Math
• STANDARD: CCSS.MATH.3.NF.A.2

### KEYLA'S LOVE FOR THE DENTIST

#### Topic: Dental Health (digital companion to "Keyla Visits the Dentist" physical game)

• CONTENT AREA: Dental Health (digital companion to "Keyla Visits the Dentist" physical game)

### KID IN A CANDY STORE

#### Topic: Number Sense, Base 10

• Content Area: Math, Place Value
• Ideal Group Size: Whole Class / Suggested Time: 45 minutes
• Recommended Ages: Elementary
• Standards: 4.NBT.A.1 4.NBT.A.2 5.NBT.A.1

### KING TENFRAME'S TREASURE TROUBLE (Fact Strategies)

• Game Designers: Amy Banas, Meghan Lopez, & Allison Mass
• Content Area: Math, Addition and Subtraction, Fact Strategies
• Ideal Group Size: Whole Class / Suggested Time: 45 Minutes
• Recommended Ages: Early Elementary/Elementary

### KNIGHTS OF NUMERIA UNITE

#### Topic: Connect numbers to quantities

• CONTENT AREA: Math
• STANDARD: CCSS.MATH.K.CC.B.4

### LATE FOR THE SHOW

#### Topic: Draw points, lines, line segments, rays, angles (right, acute, obtuse), and perpendicular and parallel lines; identify these in two-dimensional figures

• CONTENT AREA: Math
• STANDARD: CCSS.MATH.4.G.A.1

### LET'S GET BAKE'N

#### Topic: Multiplying and Dividing Fractions (digital companion game to "Ultimate Bake Off")

• CONTENT AREA: Multiplication and Division of Fractions (digital companion game to "Ultimate Bake Off")
• STANDARDS: 5.NF.B.3, 5.NF.B.4, 5.NF.B.4a, 5.NF.B.6

### LET'S GO CAMPING!

#### Topic: GRAPH AND DATA

• CONTENT AREA: Elementary Math, Graphing
• RECOMMENDED AGES: Elementary
• STANDARDS: Mathematics - Graphs & Data CCSS Standards Addressed: 3.MD.B.3 3.MD.B.4 4.MD.B.4

### LOCKWOOD CITY

#### Topic: Place value to complete operations within 1000

• CONTENT AREA: Math
• STANDARDS: CCSS.MATH.CONTENT.3.NBT

### LOOK OUT BELOW

#### Topic: Count to 120 starting on any given number and represent those numbers with objects or numerals

• CONTENT AREA: Math
• STANDARD(S): CCSS.MATH.1.NBT.A.1

### LOST DEEP IN SPACE

#### Topic: Classify two-dimensional figures based on the presence or absence of specific attributes (lines, angles, etc)

• CONTENT AREA: Math
• STANDARD: CCSS.MATH.4.G.A.2

### LOST IN THE JUNGLE

#### Topic: Multiplication

• Content Area: Math, Multiplication
• Ideal Group Size: Small Group / Suggested Time: 45 minutes
• Recommended Ages: Elementary

### LOST IN THE LIBRARY

#### Topic: Add and subtract within 1000 using concrete models, drawings and strategies

• CONTENT AREA: Math
• STANDARD: CCSS.MATH.2.NBT.B.7

### LOST TREASURE

#### Topic: Multiplication, Division, Missing Factors

• CONTENT AREA: Multiplication, Division, Missing Factors
• STANDARDS: Determine the unknown whole number in a multiplication or division equation relating three whole numbers. For example, determine the unknown number that makes the equation true in each of the equations 8 × ? = 48, 5 = _ ÷ 3, 6 × 6 = ?, Understa

### LUCKY'S UNLUCKY DAY

#### Topic: Holiday, St. Patrick's Day

• Game Designer: TILT Teachers
• Content Area: Holiday and Seasonal, St. Patrick's Day, Multiplication
• Ideal Group Size: Small Group / Suggested Time: 45 minutes
• Recommended Ages: Elementary

#### Topic: Multiplication

• Content Area: Math, Multiplication
• Ideal Group Size: Whole Class / Suggested Time: 45 minutes
• Recommended Ages: Elementary

### MACEY'S SPORTS JOURNAL

#### Topic: Tell and write time to the nearest minute and measure time intervals in minutes; represent a time problem using intervals (ex: a number line)

• CONTENT AREA: Math
• STANDARD: CCSS.MATH.3.MD.A.1

### MAKE IT COUNT

#### Topic: Numbers 1-100 (Early Childhood

• CONTENT AREA: Early Elementary Math, Numbers 1-100
• RECOMMENDED AGES: PK-1
• STANDARDS: CCSS.MATH.CONTENT.K.CC.A.1, CCSS.MATH.CONTENT.K.CC.A.2, CCSS.MATH.CONTENT.K.CC.B.5, T.E.K.S. K.2.B, T.E.K.S. 1.5.A

### MAMA MIA PIZZERIA

#### Topic: Partition a rectangle into rows and columns of same-size squares and count to find the total number of them

• CONTENT AREA: Math
• STANDARD: CCSS.MATH.2.G.A.2

### MARKET FIELD TRIP

#### Topic: Determine the unknown whole number in a multiplication or division equation relating three whole numbers

• CONTENT AREA:
• STANDARD: CCSS.MATH.3.OA.A.4

### MAX'S MUSEUM

#### Topic: Identify shapes by their specific attributes

• CONTENT AREA: Math
• RECOMMENDED GROUP SIZE:
• STANDARD: CCSS.MATH.3.G.A

### MAYA LEWIS AND THE GOLD PORTION (ML Series #4)

#### Topic: Solve word problems involving addition and subtraction of fractions referring to the same whole

• CONTENT AREA: Math
• STANDARD: CCSS.MATH.5.NF.A.2

### MAYA LEWIS AND THE PIRATE MAP (ML SERIES #6)

#### Topic: Interpret and represent a fraction as division of the numerator by the denominator (a/b = a ÷ b)

• CONTENT AREA: Math
• STANDARD: CCSS.MATH.5.NF.B.3

### MAYA LEWIS GETS DIRECTIONS (ML SERIES #2)

#### Topic: Write simple expressions that record calculations with numbers, and interpret numerical expressions without evaluating them

• CONTENT AREA: Math
• STANDARD: CCSS.MATH.5.OA.A.2

### MAYA LEWIS IS FINISHED (ML SERIES #10)

#### Topic: Divide unit fractions by whole numbers and whole numbers by unit fractions

• CONTENT AREA: Math
• STANDARD: CCSS.MATH.5.NF.B.7

### MAYA LEWIS IS GOLDEN (ML SERIES #3)

#### Topic: Generate and evaluate numerical patterns; form ordered pairs graph them on a coordinate plane

• CONTENT AREA: Math
• STANDARD: CCSS.MATH.5.OA.B.3

### MAYA LEWIS LEAVES HOME (ML SERIES #1)

#### Topic: Use parentheses, brackets, or braces to determine order of operations

• CONTENT AREA: Math
• STANDARD: CCSS.MATH.5.OA.A.1

### MAYA LEWIS LOSES A BATTLE (ML SERIES #7)

#### Topic: Multiply a fraction or whole number by a fraction

• CONTENT AREA: Math
• STANDARD: CCSS.MATH.5.NF.B.4

### MAYA LEWIS SEARCHES FOR TREASURE (ML SERIES #5)

#### Topic: Add and subtract fractions with unlike denominators by converting one or both to like denominators

• CONTENT AREA: Math
• STANDARD: CCSS.MATH.5.NF.A.1

### MAYA LEWIS SIZES UP THE SITUATION (ML SERIES #8)

#### Topic: Interpret multiplication as scaling (resizing), by comparing the size of a product to the size of one factor on the basis of the size of the other factor

• CONTENT AREA: Math
• STANDARD: CCSS.MATH.5.NF.B.5

### MAYA LEWIS STRIKES BACK (ML SERIES #9)

#### Topic: Solve and represent real world problems involving multiplication of fractions and mixed numbers

• CONTENT AREA: Math
• STANDARD: CCSS.MATH.5.NF.B.6

### MAYHEM AT TRIXIE'S TOY STORE

#### Topic: Elementary Financial Literacy

• CONTENT AREA: Elementary Math - Financial Literacy
• STANDARDS: 3.9A explain the connection between human capital/labor and income; 3.9B describe the relationship between the availability or scarcity of resources and how that impacts cost; 3.9C identify the costs and benefits of planned and unplanned spendi

### MEASUREMENT MIX UP

#### Topic: Select the appropriate tool to measure length

• CONTENT AREA: Math
• STANDARD: CCSS.MATH.2.MD.A.1

### MEDDLING AT THE MEDIEVAL TOURNAMENT

#### Topic: Write and represent numbers 0-20

• CONTENT AREA: Math
• STANDARD: CCSS.MATH.K.CC.A.3

### MEG'S MISSING BACKPACK

#### Topic: Solve multistep multiplication and division word problems posed with whole numbers using the four operations

• CONTENT AREA: Math
• STANDARD: CCSS.MATH.4.OA.A.3

### MELTING AWAY

#### Topic: Identify the 10s and 1s in a 2-digit number

• CONTENT AREA: Math
• STANDARD(S): CCSS.MATH.1.NBT.B.2

### MESSY MEASUREMENT

#### Topic: Measure Time, Volume and Mass using Standard Units

• CONTENT AREA: Math
• STANDARDS: CCSS.MATH.3.MD.A

### MIKE'S FOOTBALL MIXUP

#### Topic: Measure and estimate liquid volumes and masses of objects using standard units of grams (g), kilograms (kg), and liters (l)

• CONTENT AREA: Math
• STANDARD: CCSS.MATH.3.MD.A.2

### MILO McINCH'S MESSY PROBLEM

#### Topic: Measure and compare an object using two different tools/units and explain how they're related

• CONTENT AREA: Math
• STANDARD: CCSS.MATH.2.MD.A.2

#### Topic: Recognize and draw a line of symmetry for a two-dimensional figure

• CONTENT AREA: Math
• STANDARD: CCSS.MATH.4.G.A.3

### MOLLY, THE MALL MANAGER

#### Topic: Represent and Interpret Data Using Bar/ Picture Graphs and Line Plots

• CONTENT AREA: Math
• STANDARDS: CCSS.MATH.3.MD.B

### MOM'S LOST KEYS

#### Topic: Use place value to understand and calculate operations

• CONTENT AREA: Math
• STANDARDS: CCSS.MATH.CONTENT.4.NBT

### MONEY IN THE BANK

#### Topic: MONEY

• Game Designer: Patti Harju
• Content Area: Math, Money
• Ideal Group Size: Whole Class / Suggested Time: 45 minutes
• Recommended Ages: Elementary

### MOSBY'S TREASURE

#### Topic: Graph points on the coordinate plane to solve real-world and mathematical problems

• CONTENT AREA: Math
• STANDARDS: CCSS.MATH.5.G.A

### MOVIE NIGHT MANIA

#### Topic: Tell and write time in hours and half-hours using analog and digital clocks

• CONTENT AREA:
• STANDARD: CCSS.MATH.1.MD.B.3

### MR. BARON'S MISSING MASTERPIECE

#### Topic: Identify and Classify the Features of Plane Figures (Including Angles and Lines)

• CONTENT AREA: Math
• STANDARDS: CCSS.MATH.4.G.A

### MR. BIG IDEAS: FRACTION ADDITION AND SUBTRACTION

• CONTENT AREA: Math, Addition and Subtraction of Fractions
• STANDARDS: CCSS.MATH.CONTENT.5.NF.A.1 Add and subtract fractions with unlike denominators (including mixed numbers) by replacing given fractions with equivalent fractions in such a way as to produce an equivalent sum or difference of fractions with like d

### MR. FILIBUSTER'S CANDY SHOP

#### Topic: Use place value understanding to round multi-digit whole numbers to any place.

• CONTENT AREA: Math
• STANDARD: CCSS.MATH.4.NBT.A.3

### MR. HITCH'S MUDDLED MESS

#### Topic: Recognize that in a multi-digit whole number, a digit in one place represents ten times what it represents in the place to its right

• CONTENT AREA: Math
• STANDARD: CCSS.MATH.4.NBT.A.1

### MUNCHING MONSTERS

#### Topic: Read and write numbers within 1000 using numerals, word form, and expanded form

• CONTENT AREA: Math
• STANDARD: CCSS.MATH.2.NBT.A.3

### MYSTERIOUS OBJECTS ON THE PLANET ZYPSO

#### Topic: Create identifiable shapes using other shapes

• CONTENT AREA: Math
• STANDARD(S): CCSS.MATH.K.G.B.6

### MYSTERY OF THE UNKNOWN VALENTINE

#### Topic: Holiday; Valentine's Day (digital companion to "Mystery Valentine" physical game")

• CONTENT AREA: Holiday; Valentine's Day (digital companion to "Mystery Valentine" physical game")

### NOT YOUR STANDARD (Non-Standard Measurements)

• Content Area: Math, Measurement
• Ideal Group Size: Whole Class / Suggested Time: 45 minutes
• Recommended Ages: Early Elementary, Elementary
• Standards: CCSS.MATH.CONTENT.1.MD.A.1 Order three objects by length; compare the lengths of two objects indirectly by using a third object." CCSS.MATH.CONTENT.1.MD.A.2 Express the length of an object as a whole number of length units, by laying multiple c

### OCEAN TREASURE HUNT

#### Topic: Add and Subtract Fluently Within 20

• CONTENT AREA: Math
• STANDARDS: CCSS.MATH.1.OA

### OFF THE GRID

#### Topic: Coordinate Systems

• Content Area: Math, Coordinate Systems
• Ideal Group Size: Whole Class / Suggested Time: 45 minutes
• Recommended Ages: Elementary/Middle School
• CCSS.MATH.CONTENT.5.G.A.1, CCSS.MATH.CONTENT.5.G.A.2

### OFF TO CAMP

#### Topic: Multiplying Fractions

• CONTENT AREA: Mathematics, Fractions, Multiplying Fractions
• STANDARDS: CCSS.MATH.CONTENT.5.NF.B.3 CCSS.MATH.CONTENT.5.NF.B.4 CCSS.MATH.CONTENT.5.NF.B.5 CCSS.MATH.CONTENT.5.NF.B.6 CCSS.MATH.CONTENT.5.NF.B.7

#### Topic: Understand fractions and mixed numbers; add and subtract fractions

• CONTENT AREA: Math, Understand fractions and mixed numbers; add and subtract fractions
• STANDARD: CCSS.MATH.CONTENT.4.NF.B.3

### OPEN THIS ZOO! (Addition / Subtraction)

• Content Area: Math, Addition, Subtraction, Regrouping
• Ideal Group Size: Small Group / Suggested Time: 45 minutes
• Recommended Ages: Early Elementary, Elementary
• Standards: 1.OA.3, 1.OA.4, 1.OA.6, 1.OA.8, 1.NBT.4, 2.NBT.7

### ORDER UP!

#### Topic: Understand division as the inverse of multiplication (ex: as an unknown-factor problem)

• CONTENT AREA: Math
• STANDARD: CCSS.MATH.3.OA.B.6

### OUT OF THIS WORLD MEASUREMENTS

#### Topic: Non-Standard Measurement Units

• CONTENT AREA: Math, Non-Standard Units of Measurement
• STANDARDS: TEKS 2.9 A- The student will find the length of objects using concrete models for standard units of length. TEKS 2.9 B- The student will describe the inverse relationship between the size of the unit and the number of units needed to equal the

### OUT OF TIME

#### Topic: Recognize angles as geometric shapes that are formed wherever two rays share a common endpoint; understand concepts of angle measurement

• CONTENT AREA: Math
• STANDARD: CCSS.MATH.4.MD.C.5

### Owls Give a Hoot

#### Topic: Game with All Shape Locks

• CONTENT AREA: Elementary Math, Owls
• Recommended Ages: Elementary

### PANIC AT THE PIZZA PARLOR

#### Topic: Elementary Fractions

• CONTENT AREA: Elementary Fractions
• STANDARDS: CCSS - 3.NF.A.1 3.NF.A.2 3.NF.A.3 4.NF.A.1

### PARTY AT THE PUMPKIN PATCH

#### Topic: Halloween

• CONTENT AREA: Math, Holiday, Halloween
• STANDARD(S): CCSS.Math.4.NBT.A.1-3; CCSS.Math.4.OA.B.4

### PASSPORT TO CHINA

#### Topic: Measurement

• Content Area: Math, Measurement, Time, Multiplication, Division
• Ideal Group Size: Whole Class / Suggested Time: 45 minutes
• Recommended Ages: Elementary/Middle School

### PATRICIA'S PATTERN PASTA

#### Topic: Identify arithmetic patterns and explain them using properties of operations

• CONTENT AREA: Math
• STANDARD: CCSS.MATH.3.OA.D.9

### PEDRO'S PET SHOP

#### Topic: Apply the Commutative and Associative properties to add within 20

• CONTENT AREA: Math
• STANDARD: CCSS.MATH.1.OA.B.3

### PET SHOP SHENANIGANS

#### Topic: Represent that numbers 11-19 are made up of 10 and some number of ones

• CONTENT AREA: Math
• STANDARD: CCSS.MATH.K.NBT.A.1

### PICNIC PANIC

#### Topic: Compare two fractions with different numerators and different denominators

• CONTENT AREA: Math, Compare two fractions with different numerators and different denominators
• STANDARD: CCSS.MATH.4.NF.A.2

### PINKY'S PARTY CATERING

#### Topic: Understand fractions as a size relative to a whole

• CONTENT AREA: Math
• STANDARD: CCSS.MATH.3.NF.A.3

### PIZZA! PIZZA!

#### Topic: Use multiplication and division within 100 to solve word problems in situations involving equal groups, arrays, and measurement quantities

• CONTENT AREA: Math
• STANDARD: CCSS.MATH.3.OA.A.3

### PLACE VALUE PALACE

#### Topic: Understand place value in numbers through 1000

• CONTENT AREA: Math
• STANDARDS: CCSS.MATH.2.NBT

### PLAYGROUND CONSTRUCTION

#### Topic: Know relative sizes of measurement units within one system of units and record measurement equivalents in a two-column table (ex: inches/feet)

• CONTENT AREA: Math
• STANDARD: CCSS.MATH.4.MD.A.1

### PLAYGROUND FUN

#### Topic: Numbers 1-100

• CONTENT AREA: Early Elementary Math - Number 1-100
• STANDARDS: CCSS.MATH.CONTENT.K.CC.A.1, CCSS.MATH.CONTENT.K.CC.A.2, CCSS.MATH.CONTENT.K.CC.A.3, CCSS.MATH.CONTENT.K.CC.B.4, CCSS.MATH.CONTENT.K.CC.B.5, CCSS.MATH.CONTENT.K.CC.C.6, CCSS.MATH.CONTENT.K.CC.C.7

### POLAR PLUNGE

#### Topic: Subtract multiples of 10 in the range 10-90

• CONTENT AREA: Math
• STANDARD(S): CCSS.MATH.1.NBT.C.6

### POOL PARTY

#### Topic: Understand and Explain Fractions and Decimals

• CONTENT AREA: Math
• STANDARDS: CCSS.MATH.4.NF.A.1, CCSS.MATH.4.NF.A.2, CCSS.MATH.4.NF.B.3, CCSS.MATH.4.NF.B.4, CCSS.MATH.4.NF.C.5, CCSS.MATH.4.NF.C.6, CCSS.MATH.4.NF.C.7

### PRINCE EMERALD'S DILEMMA

#### Topic: Count forward from any given number besides one

• CONTENT AREA: Math
• STANDARD: CCSS.MATH.K.CC.A.2

### PRINCESS RUBY'S LOST SHOES

#### Topic: Count to 100 by ones and by tens

• CONTENT AREA: Math
• STANDARD: CCSS.MATH.K.CC.A.1

### PRINCIPAL'S CHALLENGE

#### Topic: FRACTIONS, DECIMALS, PERCENT

• Content Area: Math, Fractions, Decimals, Percents
• Ideal Group Size: Small Groups/ Suggested Time: 45 minutes
• Recommended Ages: Upper Elementary

### PUPPY LOVE

#### Topic: Holiday, Valentine's Day

• Content Area: Seasonal Games, Team Building, Valentine's Day
• Ideal Group Size: Small Group / Suggested Time: 45 minutes
• Recommended Ages: Elementary

### PUZZLE PANIC

#### Topic: Compose 2- and 3-dimensional shapes from other shapes

• CONTENT AREA: Math
• STANDARD: CCSS.MATH.1.G.A.2

### QUEST FOR THE AQUA MARINE UNDERWATER LAB

#### Topic: Decompose and represent numbers less than or equal to 10

• CONTENT AREA: Math
• STANDARD(S): CCSS.MATH.K.OA.A.3

### RACE DAY

#### Topic: Math, Telling Time

• CONTENT AREA: Math, Telling Time (companion to "Where in Time is Ms. Johnson" physical game)
• STANDARDS: CCSS.MATH.CONTENT.3.MD.A.1 Tell and write time to the nearest minute and measure time intervals in minutes. Solve word problems involving addition and subtraction of time intervals in minutes, e.g., by representing the problem on a number line

#### Topic: Angles

• Content Area: Geometry, Angles
• Ideal Group Size: Small Group / Suggested Time: 45 minutes
• Recommended Ages: Elementary/Middle School
• Standards: 4.MD.5: Recognize angles as geometric shapes that are formed rays share a common endpoint, and understand concepts of angle measurement. 4.MD.5a: An angle is measured with reference to a circle with its center at the common endpoint.

### Raiders of the Lost Locker

#### Topic: Upper Elementary Teambuilding

• Game Designer: Breakout EDU Team
• Ideal Group Size: Small Group / Suggested Time: 45 minutes
• Recommended Ages: Upper Elementary, Middle School

### RECESS RACE

#### Topic: Understand measurement concepts and use standard units to calculate measurements

• CONTENT AREA: Math
• STANDARDS: CCSS.MATH.CONTENT.2.MD

### ROCKIN' RECESS

#### Topic: FRACTIONS

• CONTENT AREA: Elementary Math, Fractions
• RECOMMENDED AGES: Elementary
• STANDARDS: CCSS.MATH.CONTENT.3.NF.A.1 CCSS.MATH.CONTENT.3.NF.A.2

### ROYAL DINNER PARTY MISHAP

#### Topic: Count to answer "how many?"

• CONTENT AREA: Math
• STANDARD: CCSS.MATH.K.CC.B.5

### SAL'S S'MORE SHOP

#### Topic: Interpret whole-number quotients of whole numbers and explain what each part (dividend, divisor, quotient) means

• CONTENT AREA: Math
• STANDARD: CCSS.MATH.3.OA.A.2

### SALLY’S BEACH VACATION (Word Problems)

• Content Area: Math, Word Problems
• Ideal Group Size: Small Group / Suggested Time: 45 minutes
• Recommended Ages: Elementary
• Standards: 2.OA 2 Add and subtract within 20 2.MD 8 Solve word problems involving dollar bills, quarters, dimes, nickels, and pennies using \$ and change cent symbols appropriately. 3.OA Represent and solve problems in involving multiplication and division

### SALVAGE THE SUBMARINE

#### Topic: Represent addition and subtraction

• CONTENT AREA: Math
• STANDARD(S): CCSS.MATH.K.OA.A.1

### SAMMY'S SWEET TREATS

#### Topic: Partition circles and squares into equal parts to represent halves, fourths, and quarters

• CONTENT AREA: Math
• STANDARD: CCSS.MATH.1.G.A.3

### SAVE THE DINNER PARTY

#### Topic: Multiplication 2, 5, 10

• CONTENT AREA: Elementary Math - Multiplication by 2s, 5s, and 10s
• STANDARDS: CCSS.MATH.CONTENT.2.OA.C.3, CCSS.MATH.CONTENT.2.NBT.A.2, CCSS.MATH.CONTENT.3.NBT.A.3, CCSS.MATH.CONTENT.3.OA.A.1, CCSS.MATH.CONTENT.3.OA.B.5, CCSS.MATH.CONTENT.3.OA.C.7

### SAVE THE SUPERMARKET

#### Topic: Organize, represent, compare and interpret data with up to three categories

• CONTENT AREA: Math
• STANDARD: CCSS.MATH.1.MD.C.4

### School Daze!

• Game Designer: Patti Harju
• Content Area: General Problem Solving
• Recommended Ages: Elementary

### SCIENCE FAIR MIX UP

#### Topic: Make a line plot to display a data set of measurements in fractions of a unit and solve addition/subtraction problems of fractions with the information

• CONTENT AREA: Math
• STANDARD: CCSS.MATH.4.MD.B.4

### SEASONAL SECRETS!

#### Topic: Science: Seasons & Weather

• CONTENT AREA: Elementary Science, Seasons
• STANDARDS: VA 3.8 The student will investigate and understand basic patterns and cycles occurring in nature. Key concepts include patterns of natural events such as seasonal changes.

### SECRET AGENT MISSION: FRACTIONS, DECIMALS, DECODE

#### Topic: Fractions and Decimals

• CONTENT AREA: Math, Fractions & Decimals
• STANDARDS: CCSS.MATH.CONTENT.4.NF.A.1 CCSS.MATH.CONTENT.4.NF.A.2 CCSS.MATH.CONTENT.4.NF.B.3 CCSS.MATH.CONTENT.4.NF.B.4 CCSS.MATH.CONTENT.4.NF.C.5 CCSS.MATH.CONTENT.4.NF.C.6 CCSS.MATH.CONTENT.4.NF.C.7

### SEED SABOTAGE

#### Topic: Measurement

• Content Area: Math, Measurement
• Ideal Group Size: Small Group / Suggested Time: 45 minutes
• Recommended Ages: Elementary
• Standards: CCSS.Math.Content.2.NBT.B, CCSS.Math.Content.2.MD.A.1, CCSS.Math.Content.2.MD.A.3, CCSS.Math.Content.2.G.A.2

### SEED SABOTAGE 2

#### Topic: Math: Partitioning Rectangles (digital companion to "Seed Sabotage" physical game)

• CONTENT AREA: Math - Partitioning (digital companion to "Seed Sabotage" physical game)
• STANDARDS: CCSS.Math.Content.2.G.A.2- Partition a rectangle into rows and columns of same-size squares and count to find the total number of them.

### SERVING UP SHAPES

#### Topic: Create shapes with defining attributes

• CONTENT AREA: Math
• STANDARD: CCSS.MATH.1.G.A.1

### SHAPE SOIREE

#### Topic: Identify and Draw 2- and 3-D Shapes

• CONTENT AREA: Math
• STANDARDS: CCSS.MATH.2.G

### SHAPE THIEF: A 2D ADVENTURE

#### Topic: Geometry, 2D Shapes

• Content Area: Geometry, 2D Shapes
• Ideal Group Size: Small Groups/ Suggested Time: 45 minutes
• Recommended Ages: Upper Elementary

### SHAPE TOWN CONTINUED

#### Topic: Math: Geometry, 2d/3d Shapes (companion to "Shape Town" physical game)

• CONTENT AREA: Math, Geometry (companion to "Shape Town" physical game)
• RECOMMENDED AGES: K-2
• STANDARDS: CCSS.MATH.CONTENT.K.G.A.3 Identify shapes as two-dimensional (lying in a plane, "flat") or three-dimensional ("solid"). Analyze, compare, create, and compose shapes. CCSS.MATH.CONTENT.K.G.B.4 Analyze and compare two- and three-dimensional shape

### SHAPESTATION REPAIR

#### Topic: Distinguish between flats and solids

• CONTENT AREA: Math, Geometry
• STANDARD(S): CCSS.MATH.K.G.A.3

### SIDEWAYS STORIES OF POLYGON HIGH

#### Topic: Geometry (Polygons)

• CONTENT AREA: Elementary Geometry, Polygons
• STANDARDS: CCSS.MATH.CONTENT.4.G.A.2 Classify two-dimensional figures based on the presence or absence of parallel or perpendicular lines, or the presence or absence of angles of a specified size. Recognize right triangles as a category, and identify righ

#### Topic: Telling Time

• CONTENT AREA: Math, Telling Time
• RECOMMENDED AGES: K-3
• STANDARDS: MGSE2.MD.7 Tell and write time from analog and digital clocks to the nearest five minutes, using a.m. and p.m. MGSE1.MD.3 Tell and write time in hours and half-hours using analog and digital clocks.

### SING SONG VIRUS OUTBREAK

#### Topic: Use decimal notation for fractions with denominators 10 or 100

• CONTENT AREA: Math
• STANDARD: CCSS.MATH.4.NF.C.6

### SNACK TIME DILEMMA

#### Topic: Use informal language to describe and compare 2- and 3-d shapes

• CONTENT AREA: Math, Geometry
• STANDARD(S): CCSS.MATH.K.G.B.4

### SNOWFLAKES, SNOWMEN...TIME TO PLAY!

#### Topic: Winter; Shapes & Patterns

• CONTENT AREA: Winter; Math, Patterns, Shapes
• STANDARDS: CCSS.MATH.CONTENT.K.G.A.1, CCSS.MATH.CONTENT.K.G.A.2, CCSS.MATH.CONTENT.K.G.A.3, CCSS.MATH.CONTENT.K.G.B.4, CCSS.MATH.CONTENT.K.G.B.5, CCSS.MATH.CONTENT.K.G.B.6

### SNOWMAN PARTY

#### Topic: Winter, Seasonal

• Game Designer: Tracy Pierce
• Content Area: Holiday and Seasonal, Winter
• Recommended Ages: Elementary, Middle School

### SNOWMEN, SNOWFLAKES, TIME TO PLAY

• Content Area: Math
• Ideal Group Size: Small Group / Suggested Time: 45 minutes
• Recommended Ages: Elementary
• Standards: Identify and describe shapes (squares, circles, triangles, rectangles, hexagons, cubes, cones, cylinders, and spheres). Count to tell the number of objects.

### SPLAT (3D Shapes)

• Content Area: Math, Geometry, Shapes
• Ideal Group Size: Small Group / Suggested Time: 45 minutes
• Recommended Ages: Elementary

### SQUARE UP

#### Topic: Recognize area as an attribute of plane figures

• CONTENT AREA: Math
• STANDARD: CCSS.MATH.3.MD.C.5

### STOP THE EVIL WIZARD KRAGRON!

#### Topic: Compare two written numbers (1-10)

• CONTENT AREA: Math
• STANDARD: CCSS.MATH.K.CC.C.7

### STRANDED ON THE ISLAND

#### Topic: Read and write multi-digit whole numbers using base-ten numerals, number names, and expanded form; compare them using >, =, and < symbols

• CONTENT AREA:
• STANDARD: CCSS.MATH.4.NBT.A.2

### STUCK IN FLATLAND (Perimeter / Area)

• Content Area: Math, Area, Geometry, Classifying Shapes
• Ideal Group Size: Whole Class / Suggested Time: 45 minutes
• Recommended Ages: Elementary
• Standards: CCSS.MATH.CONTENT.4.G.A.1 Draw points, lines, line segments, rays, angles (right, acute, obtuse), and perpendicular and parallel lines. Identify these in two-dimensional figures. CCSS.MATH.CONTENT.4.G.A.2 Classify two-dimensional figures based

### STUCK IN THE PET STORE

#### Topic: Multiply a whole number of up to four digits by a one-digit whole number, and multiply two two-digit numbers

• CONTENT AREA: Math
• STANDARD: CCSS.MATH.4.NBT.B.5

### STUCK IN THE SUPPLY CLOSET

#### Topic: Add within 100, regrouping if necessary

• CONTENT AREA: Math
• STANDARD(S): CCSS.MATH.1.NBT.C.4

### STUFFED ANIMAL ESCAPE

#### Topic: Represent and solve problems involving addition and subtraction

• CONTENT AREA: Math
• STANDARD: CCSS.MATH.2.OA.A.1

### STUMP UP THE VOLUME

#### Topic: Volume

• Content Area: Math, Volume
• Ideal Group Size: Whole Class / Suggested Time: 45 minutes
• Recommended Ages: Elementary
• Standards: 5.MD.C.3 Recognize volume as an attribute of solid figures and understand concepts of volume measurement. 5.MD.C.5 Relate volume to the operations of multiplication and addition and solve real world and mathematical problems involving volume.

### SUGAR SHACK

#### Topic: Fluently multiply and divide within 100 using strategies, properties and relationships

• CONTENT AREA: Math
• STANDARD: CCSS.MATH.3.OA.C.7

### Summer Lovin'

#### Topic: Back to School

• Game Designer: Tracy Pierce
• Content Area: Team Building
• Recommended Ages: Upper Elementary

### SURF'S UP

#### Topic: Use various strategies to demonstrate fluency in addition and subtraction within 10, and use those to add and subtract within 20

• CONTENT AREA: Math
• STANDARD: CCSS.MATH.1.OA.C.6

### SWEET TOOTH'S WEDDING ORDER

#### Topic: Interpret products of whole numbers and explain what each part (the factors and the product) means

• CONTENT AREA: Math
• STANDARD: CCSS.MATH.3.OA.A.1

### THE ALIENS HAVE LANDED

#### Topic: Math: Graphing, Data

• CONTENT AREA: Math; Graphing & Data
• STANDARDS: CCSS.MATH.CONTENT.3.MD.B.3 Draw a scaled picture graph and a scaled bar graph to represent a data set with several categories. Solve one- and two-step "how many more" and "how many less" problems using information presented in scaled bar graphs

### THE ANTS ARE MARCHING (Mutliplication)

• Content Area: Math, Multiplication
• Ideal Group Size: Small Group / Suggested Time: 45 minutes
• Recommended Ages: Elementary

### THE BIG APPLE

#### Topic: Math

• CONTENT AREA: Math
• RECOMMENDED GROUP SIZE: Small group
• STANDARDS: MACC.5.G.1.1, MACC.5.G.1.2

#### Topic: Represent and Interpret Data Using Bar/Picture Graphs and Line Plots Including Fractions and Decimals

• CONTENT AREA: Math
• STANDARDS: CCSS.MATH.4.MD.B

### THE BREAKOUT BAKERY

#### Topic: Partition circles and rectangles into two, three, or four equal shares, describe the shares using fractional terminology

• CONTENT AREA: Math
• STANDARD: CCSS.MATH.2.G.A.3

### THE BREAKOUT CAFE BARISTA

#### Topic: Mentally add or subtract 10 or 100 from a given 3-digit number

• CONTENT AREA: Math
• STANDARD: CCSS.MATH.2.NBT.B.8

### THE BREAKOUT FARMER'S MARKET

#### Topic: Solve word problems involving dollar bills, quarters, dimes, nickels, and pennies, using \$ and ¢ symbols appropriately

• CONTENT AREA: Math
• STANDARD: CCSS.MATH.2.MD.C.8

### THE BREAKOUT OLYMPICS

#### Topic: Compare the lengths of two objects using standard units

• CONTENT AREA: Math
• STANDARD: CCSS.MATH.2.MD.A.4

### THE CANDY CONUNDRUM

#### Topic: Valentine's Day (digital companion to "The Candy Crisis" physical game)

• CONTENT AREA: Holiday, Valentine's Day (digital companion to "The Candy Crisis" physical game)

### The Candy Crisis

#### Topic: Math, Fractions

• Content Area: Math, Fractions, Valentine's
• Ideal Group Size: Small Group / Suggested Time: 45 minutes
• Recommended Ages:Upper Elementary, Middle Grades

### THE CASE OF THE MISSING HOPS

#### Topic: Represent whole-number sums and differences within 100 on an evenly-spaced number line

• CONTENT AREA: Math
• STANDARD: CCSS.MATH.2.MD.B.6

### THE DRAGON BREATH CURSE

#### Topic: Count or match to identify greater than, less than, or equal

• CONTENT AREA: Math
• STANDARD: CCSS.MATH.K.CC.C.6

### THE FRACTION THIEF (Fractions)

• Content Area: Math, Fractions, Multiplication, Division
• Ideal Group Size: Whole Class / Suggested Time: 45 minutes
• Recommended Ages: Elementary
• Standards: 5.NF.B.7 Apply and extend previous understandings of division to divide unit fractions by whole numbers and whole numbers by unit fractions. 5.NF.B.3 Interpret a fraction as division of the numerator by the denominator (a/b = a ÷ b). Solve word

### THE GEOMETRY GIANT'S JEALOUSY

#### Topic: Elementary Geometry (Polygons)

• CONTENT AREA: Elementary Geometry, Polygons
• STANDARDS: 2.G.1- Recognize and draw shapes having specified attributes, such as a given number of angles or a given number of equal faces. Identify triangles, quadrilaterals, pentagons, hexagons, and cubes. 2.OA.4- Use addition to find the total number o

#### Topic: Understand Numbers 11-19

• CONTENT AREA: Math
• STANDARDS: CCSS.MATH.K.NBT.A

### THE GREAT AMERICAN ROAD TRIP

#### Topic: Subtraction with Regrouping

• Content Area: Math, Subtraction
• Ideal Group Size: Whole Class / Suggested Time: 45 minutes
• Recommended Ages: Upper Elementary/Middle School
• Standards: 4.NBT.B.4 4.OA.A.3 4.MD.A.2 5.NBT.B.7 6.NS.B.3

### THE GREAT BREAKOUT 5000

#### Topic: Compare two 3-digit numbers using >, =, and <

• CONTENT AREA: Math
• STANDARD: CCSS.MATH.2.NBT.A.4

### THE GREAT BREAKOUT BAKE SALE

#### Topic: Tell time and count money

• CONTENT AREA: Math
• STANDARDS: CCSS.MATH.2.MD.C.7, CCSS.MATH.2.MD.C.8

### THE GREAT BREAKOUT WORLD PREMIER

#### Topic: Identify and express even numbers and the sum of two equal addends

• CONTENT AREA:
• STANDARD: CCSS.MATH.2.OA.A.3

### THE GREAT MEASUREMENT RACE

#### Topic: Estimate lengths using units of inches, feet, centimeters, and meters

• CONTENT AREA: Math
• STANDARD: CCSS.MATH.2.MD.A.3

### THE HIDDEN TREASURE OF FORREST FENN

#### Topic: Use place value to read and interpret numbers and calculations

• CONTENT AREA: Math
• STANDARDS: CCSS.MATH.CONTENT.5.NBT

### THE HUNT FOR THE GOLDEN OWL

#### Topic: Use Symbols and Patterns to Perform Calculations (Including Multiplication and Division)

• CONTENT AREA: Math
• STANDARDS: CCSS.MATH.5.OA

### THE LEGEND OF OAK ISLAND AND CAPTAIN KIDD'S GOLD

#### Topic: Measure and Convert Measurements of Volume, Length & Weight

• CONTENT AREA: Math
• STANDARDS: CCSS.MATH.5.MD

### THE LOST LUNCHBOX

#### Topic: MULTIPLICATION

• Content Area: Math
• Ideal Group Size: Small Groups / Suggested Time: 40 minutes
• Recommended Ages: Elementary

### THE LOST PIRATE TREASURE OF PERU

#### Topic: Use Understanding of Fractions to Complete Calculations

• CONTENT AREA: Math
• STANDARD: CCSS.MATH.5.NF

### THE MARTIAN'S AREA (Area)

• Content Area: Math, Area, Perimeter
• Ideal Group Size: Whole Class / Suggested Time: 45 minutes
• Recommended Ages: Elementary

#### Topic: Find all factor pairs for a whole number in the range 1-100; distinguish between prime and composite numbers

• CONTENT AREA: Math
• STANDARD: CCSS.MATH.4.OA.B.4

### THE MYSTERIOUS GOLD OF LAKE GUATAVITA

#### Topic: Classify and Categorize 2-Dimensional Figures

• CONTENT AREA: Math
• STANDARDS: CCSS.MATH.5.G.B

### THE MYSTERY OF PATTERNS

#### Topic: Patterns

• CONTENT AREA: Elementary Math, Patterns
• STANDARDS: Generate and analyze patterns. CCSS.MATH.CONTENT.4.OA.C.5 Generate a number or shape pattern that follows a given rule. Identify apparent features of the pattern that were not explicit in the rule itself.

### THE MYSTERY OF SCARED NUMBER 6

#### Topic: Numbers 1-100

• CONTENT AREA: Early Childhood Math, Numbers 1-100
• RECOMMENDED AGES: PK-2
• STANDARDS: CCSS.MATH.CONTENT.K.CC.A.1, CCSS.MATH.CONTENT.K.CC.A.3

### THE PERFECT PICNIC

#### Topic: Determine if equations involving addition and subtraction are true or false (demonstrate understand the concept of an equal sign)

• CONTENT AREA: Math
• STANDARD: CCSS.MATH.1.OA.D.7

### THE PERFECT PUMPKIN

#### Topic: Seasonal

• CONTENT AREA: Holiday, Fall/Halloween
• STANDARD(S): CCSS.MATH.4.NBT.A,1-3; CCSS.MATH.4.NBT.B,4-6; CCSS.MATH.4.OA.B.4

### THE SEARCH FOR THE CROWN JEWELS

#### Topic: Count and Relate to Cardinality

• CONTENT AREA: Math
• STANDARDS: CCSS.MATH.K.CC

### THE SLEUTH CLUB: BAKE SHOP MIX UP

#### Topic: Multiply and divide fluently using strategies

• CONTENT AREA: Math
• STANDARDS: CCSS.MATH.4.OA

### THE THEME PARK MISHAP

#### Topic: Math

• CONTENT AREA: Addition & Subtraction
• RECOMMENDED GROUP SIZE: Whole Group
• STANDARDS: 2.OA.A.1, 2.NBT.B.5, 2.NBT.B.6

### THE WOLF'S DEN

• Game Designer: Patti Harju
• Content Area: Cross Curricular, Math, Reading,
• Ideal Group Size: Whole Class / Suggested Time: 45 minutes
• Recommended Ages: Early Elementary/Elementary

### THERE'S NO TIME LIKE THE PRESENT

#### Topic: Multiples, Factors, Prime and Composite Numbers (digital companion to "Blast from the Past" physical game)

• CONTENT AREA: Math; Multiples, Factors, Prime and Composite Numbers (digital companion to "Blast from the Past" physical game)
• STANDARDS: CCSS.MATH.CONTENT.4.OA.A.2, CCSS.MATH.CONTENT.4.OA.A.3, CCSS.MATH.CONTENT.4.OA.B.4

### TITANIUM SPACE SHIELD (Add & Sub Fractions)

• Content Area: Math, Fractions
• Ideal Group Size: Whole Class / Suggested Time: 45 minutes
• Recommended Ages: Elementary/Middle School
• Standards: CCSS.MATH.CONTENT.4.NF.B.3, CCSS.MATH.CONTENT.5.NF.A.1, CCSS.MATH.CONTENT.5.NF.A.2, CCSS.MATH.CONTENT.6.NS.A.1, CCSS.MATH.CONTENT.7.NS.A.1,

### TO THE FUTURE AND BEYOND

#### Topic: Elementary Math

• Content Area: Math
• Ideal Group Size: Whole Group / Suggested Time: 45 minutes
• Recommended Ages: Elementary

### TO THE FUTURE AND BEYOND! (DIGITAL)

#### Topic: Addition, Subtraction, Word Problems, Tens and Ones

• CONTENT AREA: Math - Addition, Subtraction, Word Problems, Tens and Ones
• STANDARDS: CCSS.MATH.CONTENT.1.OA.A.1, CCSS.MATH.CONTENT.1.OA.A.2, CCSS.MATH.CONTENT.1.OA.B.4, CCSS.MATH.CONTENT.1.OA.C.6, CCSS.MATH.CONTENT.1.OA.D.8, CCSS.MATH.CONTENT.1.NBT.B.2

### TOP OF THE LINE HARDWARE

#### Topic: Measure and record the length of objects using a line plot to represent wholes, halves and fourths of an inch

• CONTENT AREA: Math
• STANDARD: CCSS.MATH.3.MD.B.4

### TOY BOX TROUBLE

#### Topic: Understand that the length measurement of an object is the number of same-size length units that span it with no gaps or overlaps

• CONTENT AREA: Math
• STANDARD: CCSS.MATH.1.MD.A.2

### TRACK AND FIELD DAY

#### Topic: Measure and Calculate Length, Distances, Intervals, Liquid Volume, Mass and Money

• CONTENT AREA: Math
• STANDARDS: CCSS.MATH.4.MD.A, CCSS.MATH.4.MD.A.1,CCSS.MATH.4.MD.A.1 .2,CCSS.MATH.4.MD.A.1 .3

### TRAPPED IN CRAFTWORLD

#### Topic: Understand and Apply the Concepts of Volume

• CONTENT AREA: Math
• STANDARD: CCSS.MATH.5.MD.C

### TRAPPED IN TIME (Order of Operations)

• Content Area: Math, Order of Operations
• Ideal Group Size: Small Group / Suggested Time: 45 minutes
• Recommended Ages: Elementary/Middle School
• Standards: CCSS.MATH.CONTENT.5.OA.A.1, CCSS.MATH.CONTENT.6.EE.A.3

### TRAPPED ON A TROPICAL ISLAND

#### Topic: Use mental math strategies to add or subtract 10 from any number

• CONTENT AREA: Math
• STANDARD(S): CCSS.MATH.1.NBT.C.5

### ULTIMATE BAKE OFF

• CONTENT AREA: Math, Multiplying & Dividing Fractions
• IDEAL GROUP SIZE: Small Groups
• STANDARDS: 5.NF.B.3, 5.NF.B.4, 5.NF.B.4a, 5.NF.B.6

### UP AND AWAY!

#### Topic: Fluently add and subtract multi-digit whole numbers using the standard algorithm.

• CONTENT AREA: Math
• STANDARD: CCSS.MATH.4.NBT.B.4

### VOLUME TRAPS 1

#### Topic: Recognize volume as an attribute of solid figures

• CONTENT AREA: Math
• STANDARD: CCSS.MATH.5.MD.C.3

### VOLUME TRAPS 2

#### Topic: Measure volume by counting various units

• CONTENT AREA: Math
• STANDARD: CCSS.MATH.5.MD.C.4

### VOLUME TRAPS 3

#### Topic: Relate volume to the operations of multiplication and addition

• CONTENT AREA: Math
• STANDARD: CCSS.MATH.5.MD.C.5

### WACKY TRAX

#### Topic: Round whole numbers to the nearest 10 or 100 using place value

• CONTENT AREA: Math
• STANDARD: CCSS.MATH.3.NBT.A.1

### WAIT FOR THE WHISTLE

#### Topic: PLACE VALUE

• Content Area: Math, Place Value
• Ideal Group Size: Small Groups/ Suggested Time: 45 minutes
• Recommended Ages: Elementary

### WASHINGTON, D.C. DILEMMA

#### Topic: Solve problems by graphing points on a coordinate plane; find distances between points

• CONTENT AREA: Math
• STANDARD: CCSS.MATH.6.NS.C.8

### WEATHER WIZARD (Weather)

• Game Designer: Patti Harju
• Content Area: Math, Science, Cross Curricular, Weather
• Ideal Group Size: Whole Class / Suggested Time: 45 minutes
• Recommended Ages: Elementary

### WHAT'S BUGGING YOU?

#### Topic: Use objects, drawings, or equations with a symbol for an unknown number to represent an addition or subtraction problem within 20.

• CONTENT AREA: Math
• STANDARD: CCSS.MATH.1.OA.A.2

### WHERE HAVE ALL THE POLYGONS?

#### Topic: Math, Geometry

• Game Designer: Amy Banas
• Content Area: Math, Geometry
• Ideal Group Size: Whole Class / Suggested Time: 45 minutes
• Recommended Ages: Elementary

### WHERE IN TIME?

#### Topic: Telling Time

• Content Area: Math, Telling Time
• Ideal Group Size: Small Group / Suggested Time: 45 minutes
• Recommended Ages: Elementary
• Standards: CCSS.MATH.CONTENT.3.MD.A.1 Tell and write time to the nearest minute and measure time intervals in minutes.

### WOMEN IN STEM

#### Topic: Highlighting the contributions of women in different STEM fields

• CONTENT AREA: History, STEM

### WORKOUT WOES

#### Topic: Solve and represent addition and subtraction problems within 100

• CONTENT AREA: Math
• STANDARD: CCSS.MATH.2.OA.A.1

### YOU'RE HIRED!

#### Topic: Understand shapes and their attributes

• CONTENT AREA: Math