CS - Coding and Programming

21

Games

CAUGHT IN THE CODE

Topic: CODING

  • Game Designer: Patti Harju
  • Content Area: Computer Programming
  • Ideal Group Size: Whole Class / Suggested Time: 45 Minutes
  • Recommended Ages: Elementary

CAUGHT IN THE CODE DIGITAL

  • Game Designer: Patti Harju
  • Content Area: Computer Programming
  • Recommended Ages: Elementary and Middle School

CODING

Topic: Breakout EDU Digital Mini Game

  • Coding
  • Elementary

GOING BUGGY - CODING (DIGITAL)

  • Game Designer: Patti Harju
  • Content Area: Coding, Programming
  • Recommended Ages: Elementary

Haspy and Lockit Code Buddies

Topic: Hour of Code

  • Content Area: Coding, Computer Science
  • Recommended Ages: Elementary and Middle Grades

Haspy and Lockit's Lost Lunchbox

  • Content Area: Coding, Computer Programming
  • Recommended Ages: Elementary

I'M HUNGRY!

Topic: Computer Science: Sequence

  • CONTENT AREA: Computer Science, Coding; Sequence
  • RECOMMENDED AGES: Grades 2-6
  • STANDARDS: ISTE for Students: 1. Creativity and Innovation Students demonstrate creative thinking, construct knowledge, and develop innovative products and processes using technology. 4. Critical thinking, problem solving and decision making Students use

IT'S A CODE CODE WORLD (PROGRAMMING, CODING)

  • Game Designers: Ann Brucker and Patti Harju
  • Content Area: Computer Science, Coding, Binary
  • Ideal Group Size: Whole Class / Suggested Time: 45 minutes
  • Recommended Ages: Middle School, HIgh School

Its a Code Code World Digital

  • Game Designers: Ann Brucker and Patti Harju
  • Content Area: Computer Programming, Coding
  • Recommended Ages: Elementary and Middle School

OLD MCDELL HAD A FARM

Topic: Computer Science: Algorithms

  • CONTENT AREA: Computer Science; Algorithms
  • RECOMMENDED AGES: Grades 4-8
  • STANDARDS: ISTE for Students: 1. Creativity and Innovation Students demonstrate creative thinking, construct knowledge, and develop innovative products and processes using technology. 4. Critical thinking, problem solving and decision making Students us