{"status":"success","code":200,"payload":{"type":"game","category":{"id":71,"name":"Team Building Games","coverImage":"https:\/\/platformbreakout.s3.us-west-1.amazonaws.com\/uploads\/categories\/cover_images\/","orderBy":"recent","publishDate":"2024-02-01"},"games":{"current_page":7,"data":[{"id":898055,"user_id":560369,"title":"Escape From Dr. Plunkington's Suspicious Signal!","description":"Dr. Plunkington, the strange scientist who lives next door, is conducting one of his crazy experiments and this time it\u2019s affecting the Internet. \nYou only have 60 minutes to save the whole neighborhood from Doc\u2019s signal sabotage! Can you help!?","playCode":"0","hasTimer":0,"time":"00:00","gameType":"individual","key":"","deleted":0,"status":1,"created_at":"2021-04-22T20:54:29.000000Z","updated_at":"2023-04-25T13:37:57.000000Z","isFeatured":false,"hasPlayCode":true,"image":"\/uploads\/games\/6411619547776.png","playCount":0,"sortOrder":0,"endScreenType":"breakout","endScreen":"","forPaid":true,"is_draft":0,"copied_from":null,"user_type":"teacher","codeQr":1,"collectInfo":0,"backgroundImageId":9,"is_vue":1,"is_fetched":1,"thumbnail":"6411619547776.png","game_id":2004,"deleted_at":null,"isLockOfDay":false,"endScreenAdobeProjectId":"null","isBreakout":true,"isPhysical":true,"lockOfDayReleaseDate":null,"game_designer":"Breakout EDU Team","badge_category":"tb-badge","badge_recommendedAges":"mshs-badge","standards":null,"answer_key":"https:\/\/s3-us-west-1.amazonaws.com\/platformbreakout\/hosted_files\/prod\/404.pdf","tags":"code, hex, morse code, internet, team building,","isPublished":true,"reflectionQuestions":"[\"If you could invent one cool thing, what would it do?\",\"What if you had to spend hours without the internet, how would that change your day?\"]","story":"
Dr. Plunkington, the strange scientist who lives next door, is conducting one of his crazy experiments and this time it\u2019s affecting the Internet. You only have 60 minutes to save the whole neighborhood from Doc\u2019s signal sabotage! Can you help!?<\/p>","instructions":"
1. Set the locks to the above combinations.
<\/p>
2. The facilitator will hold on to the key for the key lock. Print the game resources.
<\/p>
3. Place the We Broke out sign and the 4C cards in the Large Breakout EDU Box.
<\/p>
4. Place the fuse box clue in the small Breakout EDU Box.
<\/p>
5. Attach the hasp, 4-digit lock, Key lock, Direction Multilock, and Shape multilock to the large Breakout EDU box.
<\/p>
6. Place the 3-digit lock on the small Breakout EDU box. Place the clues and Breakout EDU boxes out for players to access.
<\/p>
7. Read the story to begin the game.<\/p>","videoEmbed":"